// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OPENSUBDIV3_FAR_PATCH_BASIS_H #define OPENSUBDIV3_FAR_PATCH_BASIS_H #include "../version.h" #include "../far/patchParam.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { namespace internal { // // XXXX barfowl: These functions are being kept internal while more complete // underlying support for all patch types is being worked out. The set of // bases supported here is actually larger than PatchDescriptor::Type -- with // Bezier available for internal use. A new and more complete set of types // is warranted (without the non-patch types associated with PatchDescriptor) // along with an interface to query properties associated with them. // // Note that with the high-level functions here that operate on all patch // types, it is not strictly necessary to expose the low-level methods in // currant usage. // // // Low-level basis evaluation (normalized, unscaled) for quad patch types: // template int EvalBasisLinear(REAL s, REAL t, REAL wP[4], REAL wDs[4] = 0, REAL wDt[4] = 0, REAL wDss[4] = 0, REAL wDst[4] = 0, REAL wDtt[4] = 0); template int EvalBasisBezier(REAL s, REAL t, REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0); template int EvalBasisBSpline(REAL s, REAL t, REAL wP[16], REAL wDs[16] = 0, REAL wDt[16] = 0, REAL wDss[16] = 0, REAL wDst[16] = 0, REAL wDtt[16] = 0); template int EvalBasisGregory(REAL s, REAL t, REAL wP[20], REAL wDs[20] = 0, REAL wDt[20] = 0, REAL wDss[20] = 0, REAL wDst[20] = 0, REAL wDtt[20] = 0); // // Low-level basis evaluation (normalized, unscaled) for triangular patch types: // template int EvalBasisLinearTri(REAL s, REAL t, REAL wP[3], REAL wDs[3] = 0, REAL wDt[3] = 0, REAL wDss[3] = 0, REAL wDst[3] = 0, REAL wDtt[3] = 0); template int EvalBasisBezierTri(REAL s, REAL t, REAL wP[15], REAL wDs[15] = 0, REAL wDt[15] = 0, REAL wDss[15] = 0, REAL wDst[15] = 0, REAL wDtt[15] = 0); template int EvalBasisBoxSplineTri(REAL s, REAL t, REAL wP[12], REAL wDs[12] = 0, REAL wDt[12] = 0, REAL wDss[12] = 0, REAL wDst[12] = 0, REAL wDtt[12] = 0); template int EvalBasisGregoryTri(REAL s, REAL t, REAL wP[18], REAL wDs[18] = 0, REAL wDt[18] = 0, REAL wDss[18] = 0, REAL wDst[18] = 0, REAL wDtt[18] = 0); // // High-level basis evaluation for all types using PatchParam: // template int EvaluatePatchBasisNormalized(int patchType, PatchParam const & param, REAL s, REAL t, REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0); template int EvaluatePatchBasis(int patchType, PatchParam const & param, REAL s, REAL t, REAL wP[], REAL wDs[] = 0, REAL wDt[] = 0, REAL wDss[] = 0, REAL wDst[] = 0, REAL wDtt[] = 0); } // end namespace internal } // end namespace Far } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OPENSUBDIV3_FAR_PATCH_BASIS_H */