// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H #define OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H #include "../version.h" #include "../far/topologyRefiner.h" #include "../far/patchTable.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { /// \brief Factory for constructing a PatchTable from a TopologyRefiner /// class PatchTableFactory { public: /// \brief Public options for the PatchTable factory /// struct Options { /// \brief Choice for approximating irregular patches (end-caps) /// /// This enum specifies how irregular patches (end-caps) are approximated. /// A basis is chosen, rather than a specific patch type, and has a /// corresponding patch type for each subdivision scheme, i.e. a quad and /// triangular patch type exists for each basis. These choices provide a /// trade-off between surface quality and performance. /// enum EndCapType { ENDCAP_NONE = 0, ///< unspecified ENDCAP_BILINEAR_BASIS, ///< use linear patches (simple quads or tris) ENDCAP_BSPLINE_BASIS, ///< use BSpline-like patches (same patch type as regular) ENDCAP_GREGORY_BASIS, ///< use Gregory patches (highest quality, recommended default) ENDCAP_LEGACY_GREGORY ///< legacy option for 2.x style Gregory patches (Catmark only) }; Options(unsigned int maxIsolation=10) : generateAllLevels(false), includeBaseLevelIndices(true), includeFVarBaseLevelIndices(false), triangulateQuads(false), useSingleCreasePatch(false), useInfSharpPatch(false), maxIsolationLevel(maxIsolation & 0xf), endCapType(ENDCAP_GREGORY_BASIS), shareEndCapPatchPoints(true), generateVaryingTables(true), generateVaryingLocalPoints(true), generateFVarTables(false), patchPrecisionDouble(false), fvarPatchPrecisionDouble(false), generateFVarLegacyLinearPatches(true), generateLegacySharpCornerPatches(true), numFVarChannels(-1), fvarChannelIndices(0) { } /// \brief Get endcap basis type EndCapType GetEndCapType() const { return (EndCapType)endCapType; } /// \brief Set endcap basis type void SetEndCapType(EndCapType e) { endCapType = e & 0x7; } /// \brief Set maximum isolation level void SetMaxIsolationLevel(unsigned int level) { maxIsolationLevel = level & 0xf; } /// \brief Set precision of vertex patches template void SetPatchPrecision(); /// \brief Set precision of face-varying patches template void SetFVarPatchPrecision(); /// \brief Determine adaptive refinement options to match assigned patch options TopologyRefiner::AdaptiveOptions GetRefineAdaptiveOptions() const { TopologyRefiner::AdaptiveOptions adaptiveOptions(maxIsolationLevel); adaptiveOptions.useInfSharpPatch = useInfSharpPatch; adaptiveOptions.useSingleCreasePatch = useSingleCreasePatch; adaptiveOptions.considerFVarChannels = generateFVarTables && !generateFVarLegacyLinearPatches; return adaptiveOptions; } unsigned int generateAllLevels : 1, ///< Generate levels from 'firstLevel' to 'maxLevel' (Uniform mode only) includeBaseLevelIndices : 1, ///< Include base level in patch point indices (Uniform mode only) includeFVarBaseLevelIndices : 1, ///< Include base level in face-varying patch point indices (Uniform mode only) triangulateQuads : 1, ///< Triangulate 'QUADS' primitives (Uniform mode only) useSingleCreasePatch : 1, ///< Use single crease patch useInfSharpPatch : 1, ///< Use infinitely-sharp patch maxIsolationLevel : 4, ///< Cap adaptive feature isolation to the given level (max. 10) // end-capping endCapType : 3, ///< EndCapType shareEndCapPatchPoints : 1, ///< Share endcap patch points among adjacent endcap patches. ///< currently only work with GregoryBasis. // varying generateVaryingTables : 1, ///< Generate varying patch tables generateVaryingLocalPoints : 1, ///< Generate local points with varying patches // face-varying generateFVarTables : 1, ///< Generate face-varying patch tables // precision patchPrecisionDouble : 1, ///< Generate double-precision stencils for vertex patches fvarPatchPrecisionDouble : 1, ///< Generate double-precision stencils for face-varying patches // legacy behaviors (default to true) generateFVarLegacyLinearPatches : 1, ///< Generate all linear face-varying patches (legacy) generateLegacySharpCornerPatches : 1; ///< Generate sharp regular patches at smooth corners (legacy) int numFVarChannels; ///< Number of channel indices and interpolation modes passed int const * fvarChannelIndices; ///< List containing the indices of the channels selected for the factory }; /// \brief Instantiates a PatchTable from a client-provided TopologyRefiner. /// /// A PatchTable can be constructed from a TopologyRefiner that has been /// either adaptively or uniformly refined. In both cases, the resulting /// patches reference vertices in the various refined levels by index, /// and those indices accumulate with the levels in different ways. /// /// For adaptively refined patches, patches are defined at different levels, /// including the base level, so the indices of patch vertices include /// vertices from all levels. A sparse set of patches can be created by /// restricting the patches generated to those descending from a given set /// of faces at the base level. This sparse set of base faces is expected /// to be a subset of the faces that were adaptively refined in the given /// TopologyRefiner, otherwise results are undefined. /// /// For uniformly refined patches, all patches are completely defined within /// the last level. There is often no use for intermediate levels and they /// can usually be ignored. Indices of patch vertices might therefore be /// expected to be defined solely within the last level. While this is true /// for face-varying patches, for historical reasons it is not the case for /// vertex and varying patches. Indices for vertex and varying patches include /// the base level in addition to the last level while indices for face-varying /// patches include only the last level. /// /// @param refiner TopologyRefiner from which to generate patches /// /// @param options Options controlling the creation of the table /// /// @param selectedFaces Only create patches for the given set of base faces. /// /// @return A new instance of PatchTable /// static PatchTable * Create(TopologyRefiner const & refiner, Options options = Options(), ConstIndexArray selectedFaces = ConstIndexArray()); public: // PatchFaceTag // // This simple struct was previously used within the factory to take inventory of // various kinds of patches to fully allocate buffers prior to populating them. It // was not intended to be exposed as part of the public interface. // // It is no longer used internally and is being kept here to respect preservation // of the public interface, but it will be deprecated at the earliest opportunity. // /// \brief Obsolete internal struct not intended for public use -- due to /// be deprecated. // struct PatchFaceTag { public: unsigned int _hasPatch : 1; unsigned int _isRegular : 1; unsigned int _transitionMask : 4; unsigned int _boundaryMask : 4; unsigned int _boundaryIndex : 2; unsigned int _boundaryCount : 3; unsigned int _hasBoundaryEdge : 3; unsigned int _isSingleCrease : 1; void clear(); void assignBoundaryPropertiesFromEdgeMask(int boundaryEdgeMask); void assignBoundaryPropertiesFromVertexMask(int boundaryVertexMask); void assignTransitionPropertiesFromEdgeMask(int boundaryVertexMask); }; typedef std::vector PatchTagVector; }; template <> inline void PatchTableFactory::Options::SetPatchPrecision() { patchPrecisionDouble = false; } template <> inline void PatchTableFactory::Options::SetFVarPatchPrecision() { fvarPatchPrecisionDouble = false; } template <> inline void PatchTableFactory::Options::SetPatchPrecision() { patchPrecisionDouble = true; } template <> inline void PatchTableFactory::Options::SetFVarPatchPrecision() { fvarPatchPrecisionDouble = true; } } // end namespace Far } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OPENSUBDIV3_FAR_PATCH_TABLE_FACTORY_H */