#![allow(dead_code)] use orchestra::*; #[derive(Default)] struct AwesomeSubSys; #[derive(Clone, Debug)] struct SigSigSig; struct Event; #[derive(Clone, Debug)] struct MsgStrukt(u8); #[derive(Clone, Debug)] struct MsgStrukt2(f64); #[orchestra(signal=SigSigSig, event=Event, gen=AllMessages, error=OrchestraError)] struct Orchestra { #[subsystem(MsgStrukt)] sub0: AwesomeSubSys, #[subsystem(MsgStrukt2)] sub1: AwesomeSubSys, } #[derive(Debug, Clone)] struct DummySpawner; struct DummyCtx; fn main() { let orchestra = Orchestra::<_,_>::builder() .sub0(AwesomeSubSys::default()) .i_like_pie(std::f64::consts::PI) .spawner(DummySpawner) .build(|| -> DummyCtx { DummyCtx } ); }