Origin

Program and thread startup and shutdown in Rust

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Origin implements program startup and shutdown, as well as thread startup and shutdown, for Linux, implemented in Rust. Program startup and shutdown for Linux is traditionally implemented in crt1.o, and the libc functions `exit`, `atexit`, and `_exit`. And thread startup and shutdown are traditionally implemented in libpthread functions `pthread_create`, `pthread_join`, `pthread_detach`, and so on. Origin provides its own implementations of this functionality, written in Rust. For a C-ABI-compatible interface to this functionality, see [c-scape]. This is used by [Mustang] and [Eyra] in their libc implementations, and in the [Origin Studio] project in its std implementation, which are three different ways to support building Rust programs written entirely in Rust. It works with both stable (currently Rust >= 1.78) and nightly Rust. If you're using nightly Rust, enable the feature "nightly" to let origin use nightly-only features, which include proper support for unwinding, better safety checks, and better optimizations. ## Example crates Origin can also be used on its own, in several different configurations: - The [basic example] shows a simple example of using Origin as a simple library. In this configuration, libc is doing most of the work. - The [no-std example] uses `#![no_std]` and starts the program using Rust's `#[start]` feature, and then hands control to Origin. libc is still doing most of the work here. - The [external-start example] uses `#![no_std]` and `#![no_main]`, and starts the program by taking over control from libc as soon as possible, and then hands control to Origin. Origin handles program and thread startup and shutdown once it takes control. - The [origin-start example] uses `#![no_std]` and `#![no_main]`, and lets Origin start the program using its own program entrypoint. Origin handles program and thread startup and shutdown and no part of libc is used. This is the approach that [Origin Studio] uses. - The [origin-start-no-alloc example] is like origin-start, but disables the "alloc" and "thread" features, since Origin's "thread" feature currently depends on "alloc". Without "alloc", functions that return owned strings or `Vec`s are not available. In this mode, Origin avoids using a global allocator entirely. - The [origin-start-lto example] is like origin-start, but builds with LTO. - The [tiny example] is like origin-start, but builds with optimization flags, disables features, and adds an objcopy trick to produce a very small binary—408 bytes on x86-64! ## Fully static linking The resulting executables in the origin-start, origin-start-no-alloc, and origin-start-lto examples don't depend on any dynamic libraries, however by default they do still depend on a dynamic linker. For fully static linking, there are two options: - Build with `RUSTFLAGS=-C target-feature=+crt-static -C relocation-model=static`. This disables PIE mode, which is safer in terms of Origin's code, but loses the security benefits of Address-Space Layout Randomization (ASLR). - Build with `RUSTFLAGS=-C target-feature=+crt-static` and enable Origin's `experimental-relocate` feature. This allows PIE mode to work, however it does so by enabling some experimental code in Origin for performing relocations. [basic example]: https://github.com/sunfishcode/origin/blob/main/example-crates/basic/README.md [no-std example]: https://github.com/sunfishcode/origin/blob/main/example-crates/no-std/README.md [external-start example]: https://github.com/sunfishcode/origin/blob/main/example-crates/external-start/README.md [origin-start example]: https://github.com/sunfishcode/origin/blob/main/example-crates/origin-start/README.md [origin-start-no-alloc example]: https://github.com/sunfishcode/origin/blob/main/example-crates/origin-start-no-alloc/README.md [origin-start-lto example]: https://github.com/sunfishcode/origin/blob/main/example-crates/origin-start-lto/README.md [tiny example]: https://github.com/sunfishcode/origin/blob/main/example-crates/tiny/README.md [Mustang]: https://github.com/sunfishcode/mustang#readme [Eyra]: https://github.com/sunfishcode/eyra#readme [Origin Studio]: https://github.com/sunfishcode/origin-studio#readme [c-scape]: https://github.com/sunfishcode/c-ward/tree/main/c-scape#readme