[package] name = "ovr-sys" version = "0.3.0" authors = ["Dylan Ede "] description = """ Well documented raw bindings to libOVR v1.15.0, the Oculus Rift PC runtime library. Documentation is transformed from the original libOVR doxygen docs. Requires acceptance of the Oculus SDK License, included. \ """ documentation = "https://docs.rs/ovr-sys/*/x86_64-pc-windows-gnu/ovr_sys/" repository = "https://github.com/dylanede/ovr-sys" readme = "README.md" license = "MIT / Apache-2.0" keywords = ["oculus", "rift", "libovr", "vr", "ovr"] build = "build.rs" links = "ovr" [dependencies] libc = "^0.2" vks = { version = "^0.17", optional = true, default-features = false, features = [ "core_1_0_3" ] } winapi = { version = "^0.2", optional = true } [dev-dependencies] vks = { version = "^0.17", default-features = false, features = [ "khr_swapchain_67" ] } [features] default = ["opengl"] opengl = [] directx = ["winapi"] vulkan = ["vks"] audio = ["winapi"] [package.metadata.docs.rs] all-features = true default-target = "x86_64-pc-windows-msvc" [package.metadata.release] pre-release-commit-message = "Release {{version}} 🎉🎉" pre-release-replacements = [ {file="README.md", search='ovr-sys = "[a-z0-9\\.-]+"', replace='ovr-sys = "{{version}}"'}, {file="README.md", search='version = "[a-z0-9\\.-]+"', replace='version = "{{version}}"'}]