/* Taken from Nix source files, requires Nix libraries to build. Nix is a powerful package manager for Linux and other Unix systems that makes package management reliable and reproducible. It provides atomic upgrades and rollbacks, side-by-side installation of multiple versions of a package, multi-user package management and easy setup of build environments. Nix is licensed under the LGPL v2.1 Additional source code is available at https://github.com/NixOS/nix For more information visit http://nixos.org/nix/ */ #include #include #include #include #include #include #include #include #include #include #include #include "nix-lib-plus.hh" namespace nix { DrvInfos queryInstalled(EvalState & state, const Path & userEnv) { DrvInfos elems; if (pathExists(userEnv + "/manifest.json")) throw Error("profile '%s' is incompatible with 'nix-env'; please use 'nix profile' instead", userEnv); Path manifestFile = userEnv + "/manifest.nix"; if (pathExists(manifestFile)) { Value v; state.evalFile(manifestFile, v); Bindings & bindings(*state.allocBindings(0)); getDerivations(state, v, "", bindings, elems, false); } return elems; } bool createUserEnv(EvalState & state, DrvInfos & elems, const Path & profile, bool keepDerivations, const std::string & lockToken) { /* Build the components in the user environment, if they don't exist already. */ std::vector drvsToBuild; for (auto & i : elems) if (auto drvPath = i.queryDrvPath()) drvsToBuild.push_back({*drvPath, {}}); debug(format("building user environment dependencies")); state.store->buildPaths( toDerivedPaths(drvsToBuild), state.repair ? bmRepair : bmNormal); /* Construct the whole top level derivation. */ StorePathSet references; Value manifest; state.mkList(manifest, elems.size()); size_t n = 0; for (auto & i : elems) { /* Create a pseudo-derivation containing the name, system, output paths, and optionally the derivation path, as well as the meta attributes. */ std::optional drvPath = keepDerivations ? i.queryDrvPath() : std::nullopt; DrvInfo::Outputs outputs = i.queryOutputs(true, true); StringSet metaNames = i.queryMetaNames(); auto attrs = state.buildBindings(7 + outputs.size()); attrs.alloc(state.sType).mkString("derivation"); attrs.alloc(state.sName).mkString(i.queryName()); auto system = i.querySystem(); if (!system.empty()) attrs.alloc(state.sSystem).mkString(system); attrs.alloc(state.sOutPath).mkString(state.store->printStorePath(i.queryOutPath())); if (drvPath) attrs.alloc(state.sDrvPath).mkString(state.store->printStorePath(*drvPath)); // Copy each output meant for installation. auto & vOutputs = attrs.alloc(state.sOutputs); state.mkList(vOutputs, outputs.size()); for (const auto & [m, j] : enumerate(outputs)) { (vOutputs.listElems()[m] = state.allocValue())->mkString(j.first); auto outputAttrs = state.buildBindings(2); outputAttrs.alloc(state.sOutPath).mkString(state.store->printStorePath(*j.second)); attrs.alloc(j.first).mkAttrs(outputAttrs); /* This is only necessary when installing store paths, e.g., `nix-env -i /nix/store/abcd...-foo'. */ state.store->addTempRoot(*j.second); state.store->ensurePath(*j.second); references.insert(*j.second); } // Copy the meta attributes. auto meta = state.buildBindings(metaNames.size()); for (auto & j : metaNames) { Value * v = i.queryMeta(j); if (!v) continue; meta.insert(state.symbols.create(j), v); } attrs.alloc(state.sMeta).mkAttrs(meta); (manifest.listElems()[n++] = state.allocValue())->mkAttrs(attrs); if (drvPath) references.insert(*drvPath); } /* Also write a copy of the list of user environment elements to the store; we need it for future modifications of the environment. */ std::ostringstream str; manifest.print(state.symbols, str, true); auto manifestFile = state.store->addTextToStore("env-manifest.nix", str.str(), references); /* Get the environment builder expression. */ Value envBuilder; state.eval(state.parseExprFromString( #include "buildenv.nix.gen.hh" , "/"), envBuilder); /* Construct a Nix expression that calls the user environment builder with the manifest as argument. */ auto attrs = state.buildBindings(3); attrs.alloc("manifest").mkString( state.store->printStorePath(manifestFile), {state.store->printStorePath(manifestFile)}); attrs.insert(state.symbols.create("derivations"), &manifest); Value args; args.mkAttrs(attrs); Value topLevel; topLevel.mkApp(&envBuilder, &args); /* Evaluate it. */ debug("evaluating user environment builder"); state.forceValue(topLevel, [&]() { return topLevel.determinePos(noPos); }); PathSet context; Attr & aDrvPath(*topLevel.attrs->find(state.sDrvPath)); auto topLevelDrv = state.coerceToStorePath(aDrvPath.pos, *aDrvPath.value, context); Attr & aOutPath(*topLevel.attrs->find(state.sOutPath)); auto topLevelOut = state.coerceToStorePath(aOutPath.pos, *aOutPath.value, context); /* Realise the resulting store expression. */ debug("building user environment"); std::vector topLevelDrvs; topLevelDrvs.push_back({topLevelDrv, {}}); state.store->buildPaths( toDerivedPaths(topLevelDrvs), state.repair ? bmRepair : bmNormal); /* Switch the current user environment to the output path. */ auto store2 = state.store.dynamic_pointer_cast(); if (store2) { PathLocks lock; lockProfile(lock, profile); Path lockTokenCur = optimisticLockProfile(profile); if (lockToken != lockTokenCur) { printInfo("profile '%1%' changed while we were busy; restarting", profile); return false; } debug(format("switching to new user environment")); Path generation = createGeneration(ref(store2), profile, topLevelOut); switchLink(profile, generation); } return true; } }