[scene] [[scene.ref]] id = 'model-with-one-material' model = 'model_01.toml' materials = [ 'material_01.toml', ] position = [1.0, 2.0, 3.0] rotation = [4.0, 5.0, 6.0] [[scene.ref]] id = 'model-with-zero-materials' model = 'model_01.toml' position = [1.0, 2.0, 3.0] rotation = [4.0, 5.0, 6.0] [[scene.ref]] id = 'model-with-two-materials-same' model = 'model_01.toml' materials = [ 'material_01.toml', 'material_01.toml', ] position = [1.0, 2.0, 3.0] rotation = [4.0, 5.0, 6.0] [[scene.ref]] id = 'model-with-two-materials-different' model = 'model_01.toml' materials = [ 'material_01.toml', 'material_02.png', ] position = [1.0, 2.0, 3.0] rotation = [4.0, 5.0, 6.0] [[scene.ref]] id = 'just data' data = { my-value = 42.0, another-value = 'foo', bar = [1, 2, 3, 'banana'] } [[scene.ref]] id = 'more data' data.frog = 'roger' data.ted = 1400.3 [[scene.ref]] id = 'tags first' tags = ['up'] data = { my-value = false } [[scene.ref]] id = 'tags last' data = { my-value = true } tags = ['down'] [[scene.geometry]] id = 'my-special-2d-collider' indices = [0, 1, 2, 1, 2, 3] vertices = [0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0] tags = ['quad'] data = { on-fire = true } position = [0.0, 0.0, 0.0] rotation = [0.0, 0.0, 0.0, 1.0]