/* * Copyright (c) 2022, Arm Limited. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause * */ #ifndef FW_UPDATE_AGENT_H #define FW_UPDATE_AGENT_H #include #include #include "common/uuid/uuid.h" #include "fw_directory.h" #include "service/fwu/inspector/fw_inspector.h" #include "stream_manager.h" #ifdef __cplusplus extern "C" { #endif /** * Interface dependencies */ struct fw_store; /** * \brief Update process states * * The update_agent is responsible for ensuring that only a valid update flow * is followed by a client. To enforce the flow, public operations can only be * used in a valid state that reflects the FWU-A behavioral model. */ enum fwu_state { FWU_STATE_DEINITIALZED, FWU_STATE_INITIALIZING, FWU_STATE_REGULAR, FWU_STATE_STAGING, FWU_STATE_TRIAL_PENDING, FWU_STATE_TRIAL }; /** * \brief update_agent structure definition * * An update_agent instance is responsible for coordinating firmware updates applied * to a fw_store. An update_agent performs a security role by enforcing that a * valid flow is performed to update the fw store. */ struct update_agent { enum fwu_state state; fw_inspector_inspect fw_inspect_method; struct fw_store *fw_store; struct fw_directory fw_directory; struct stream_manager stream_manager; uint8_t *image_dir_buf; size_t image_dir_buf_size; }; /** * \brief Initialise the update_agent * * \param[in] update_agent The subject update_agent * \param[in] boot_index The boot_index used by the bootloader * \param[in] fw_inspect_method fw_inspector inspect method * \param[in] fw_store The fw_store to manage * * \return Status (0 for success). Uses fwu protocol status codes. */ int update_agent_init(struct update_agent *update_agent, unsigned int boot_index, fw_inspector_inspect fw_inspect_method, struct fw_store *fw_store); /** * \brief De-initialise the update_agent * * \param[in] update_agent The subject update_agent */ void update_agent_deinit(struct update_agent *update_agent); /** * \brief Begin staging * * \param[in] update_agent The subject update_agent * * \return 0 on successfully transitioning to the STAGING state */ int update_agent_begin_staging(struct update_agent *update_agent); /** * \brief End staging * * \param[in] update_agent The subject update_agent * * \return 0 on successfully transitioning to the TRIAL state */ int update_agent_end_staging(struct update_agent *update_agent); /** * \brief Cancel staging * * \param[in] update_agent The subject update_agent * * \return 0 on successfully transitioning to the REGULAR state */ int update_agent_cancel_staging(struct update_agent *update_agent); /** * \brief Accept an updated image * * \param[in] update_agent The subject update_agent * \param[in] image_type_uuid Identifies the image to accept * * \return Status (0 on success) */ int update_agent_accept(struct update_agent *update_agent, const struct uuid_octets *image_type_uuid); /** * \brief Select previous version * * Revert to a previous good version (if possible). * * \param[in] update_agent The subject update_agent * * \return Status (0 on success) */ int update_agent_select_previous(struct update_agent *update_agent); /** * \brief Open a stream for accessing an fwu stream * * Used for reading or writing data for accessing images or other fwu * related objects. * * \param[in] update_agent The subject update_agent * \param[in] uuid Identifies the object to access * \param[out] handle For subsequent read/write operations * * \return Status (0 on success) */ int update_agent_open(struct update_agent *update_agent, const struct uuid_octets *uuid, uint32_t *handle); /** * \brief Close a stream and commit any writes to the stream * * \param[in] update_agent The subject update_agent * \param[in] handle The handle returned by open * \param[in] accepted Initial accepted state of an image * * \return Status (0 on success) */ int update_agent_commit(struct update_agent *update_agent, uint32_t handle, bool accepted); /** * \brief Write to a previously opened stream * * \param[in] update_agent The subject update_agent * \param[in] handle The handle returned by open * \param[in] data Pointer to data * \param[in] data_len The data length * * \return Status (0 on success) */ int update_agent_write_stream(struct update_agent *update_agent, uint32_t handle, const uint8_t *data, size_t data_len); /** * \brief Read from a previously opened stream * * \param[in] update_agent The subject update_agent * \param[in] handle The handle returned by open * \param[in] buf Pointer to buffer to copy to * \param[in] buf_size The size of the buffer * \param[out] read_len The length of data read * \param[out] total_len The total length of the object to read * * \return Status (0 on success) */ int update_agent_read_stream(struct update_agent *update_agent, uint32_t handle, uint8_t *buf, size_t buf_size, size_t *read_len, size_t *total_len); #ifdef __cplusplus } #endif #endif /* FW_UPDATE_AGENT_H */