struct node { int a; struct node *left; struct node *right; }; void generate(struct node **, int); int search(struct node *, int); void delete(struct node **); int main() { struct node *head = NULL; int choice = 0, num, flag = 0, key; do { printf("\nEnter your choice:\n1. Insert\n2. Search\n3. Exit\nChoice: "); scanf("%d", &choice); switch(choice) { case 1: printf("Enter element to insert: "); scanf("%d", &num); generate(&head, num); break; case 2: printf("Enter key to search: "); scanf("%d", &key); flag = search(head, key); if (flag) { printf("Key found in tree\n"); } else { printf("Key not found\n"); } break; case 3: delete(&head); printf("Memory Cleared\nPROGRAM TERMINATED\n"); break; default: printf("Not a valid input, try again\n"); } } while (choice != 3); return 0; } void generate(struct node **head, int num) { struct node *temp = *head, *prev = *head; if (*head == NULL) { *head = (struct node *)malloc(sizeof(struct node)); (*head)->a = num; (*head)->left = (*head)->right = NULL; } else { while (temp != NULL) { if (num > temp->a) { prev = temp; temp = temp->right; } else { prev = temp; temp = temp->left; } } temp = (struct node *)malloc(sizeof(struct node)); temp->a = num; if (num >= prev->a) { prev->right = temp; } else { prev->left = temp; } } } int search(struct node *head, int key) { while (head != NULL) { if (key > head->a) { head = head->right; } else if (key < head->a) { head = head->left; } else { return 1; } } return 0; } void delete(struct node **head) { if (*head != NULL) { if ((*head)->left) { delete(&(*head)->left); } if ((*head)->right) { delete(&(*head)->right); } free(*head); } }