LookAt 3 4 1.5 # eye .5 .5 0 # look at point 0 0 1 # up vector Camera "perspective" "float fov" 45 Sampler "halton" "integer pixelsamples" 128 Integrator "path" Film "image" "string filename" "simple.png" "integer xresolution" [400] "integer yresolution" [400] WorldBegin # uniform blue-ish illumination from all directions LightSource "infinite" "rgb L" [.4 .45 .5] # approximate the sun LightSource "distant" "point from" [ -30 40 100 ] "blackbody L" [3000 1.5] AttributeBegin Material "mirror" Shape "sphere" "float radius" 1 AttributeEnd AttributeBegin Texture "checks" "spectrum" "checkerboard" "float uscale" [8] "float vscale" [8] "rgb tex1" [.1 .1 .1] "rgb tex2" [.8 .8 .8] Material "matte" "texture Kd" "checks" Translate 0 0 -1 Shape "trianglemesh" "integer indices" [0 1 2 0 2 3] "point P" [ -20 -20 0 20 -20 0 20 20 0 -20 20 0 ] "float st" [ 0 0 1 0 1 1 0 1 ] AttributeEnd WorldEnd