/* * PCG Random Number Generation for Rust * * Copyright 2015 John Brooks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ extern crate pcg_rand; extern crate rand; use pcg_rand::{seeds::PcgSeeder, Pcg32, Pcg32Basic, Pcg32Unique}; #[cfg(feature = "u128")] use pcg_rand::{Pcg32L, Pcg64}; use rand::{Rng, SeedableRng}; #[cfg(not(test))] fn main() { let mut rng = Pcg32Basic::from_seed(PcgSeeder::seed_with_stream(0, 1)); // print a bunch of random numbers println!("Here is the generator recovering from a (0,1) initialization: "); println!("NOTE: The PCG crate always ensures the sequence is odd"); for _ in 0..10 { println!( "{: ^25}|{: ^25}|{: ^25}", rng.gen::(), rng.gen::(), rng.gen::() ); } let mut rng: Pcg32 = Pcg32::from_entropy(); println!("\nHere is the 32bit generator with random seed and increment: "); for _ in 0..10 { println!( "{: ^25}|{: ^25}|{: ^25}", rng.gen::(), rng.gen::(), rng.gen::() ); } #[cfg(feature = "u128")] { let mut rng: Pcg64 = Pcg64::from_entropy(); println!("\nHere is the 64bit generator with random seed and increment: "); for _ in 0..10 { println!( "{: ^25}|{: ^25}|{: ^25}", rng.gen::(), rng.gen::(), rng.gen::() ); } let mut rng: Pcg32L = Pcg32L::from_entropy(); println!( "\nHere is the 32bit generator with 128 bits of internal state random seed and increment: " ); for _ in 0..10 { println!( "{: ^25}|{: ^25}|{: ^25}", rng.gen::(), rng.gen::(), rng.gen::() ); } } println!("\nHere we show off what two unique stream generators with the same seed can do"); println!( "Example Code: let mut urng1 = Pcg32Unique::new_unseeded(); let mut urng2 = Pcg32Unique::new_unseeded(); " ); let mut urng1 = Pcg32Unique::new_unseeded(); let mut urng2 = Pcg32Unique::new_unseeded(); println!("{: ^25}|{: ^25}", "Generator 1", "Generator2"); for _ in 0..25 { println!("{: ^25}|{: ^25}", urng1.gen::(), urng2.gen::()); } println!("The RNGs use their location as a sequence so they diverge quickly"); }