//======================================================================== // // Object.h // // Copyright 1996-2003 Glyph & Cog, LLC // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2007 Julien Rebetez // Copyright (C) 2008 Kees Cook // Copyright (C) 2008, 2010, 2017-2020 Albert Astals Cid // Copyright (C) 2009 Jakub Wilk // Copyright (C) 2012 Fabio D'Urso // Copyright (C) 2013 Thomas Freitag // Copyright (C) 2013, 2017, 2018 Adrian Johnson // Copyright (C) 2013 Adrian Perez de Castro // Copyright (C) 2016 Jakub Alba // Copyright (C) 2018 Klarälvdalens Datakonsult AB, a KDAB Group company, . Work sponsored by the LiMux project of the city of Munich // Copyright (C) 2018 Adam Reichold // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef OBJECT_H #define OBJECT_H #include #include #include #include #include #include "goo/gmem.h" #include "goo/GooString.h" #include "goo/GooLikely.h" #include "Error.h" #define OBJECT_TYPE_CHECK(wanted_type) \ if (unlikely(type != wanted_type)) { \ error(errInternal, 0, \ "Call to Object where the object was type {0:d}, " \ "not the expected type {1:d}", \ type, wanted_type); \ abort(); \ } #define OBJECT_2TYPES_CHECK(wanted_type1, wanted_type2) \ if (unlikely(type != wanted_type1) && unlikely(type != wanted_type2)) { \ error(errInternal, 0, \ "Call to Object where the object was type {0:d}, " \ "not the expected type {1:d} or {2:d}", \ type, wanted_type1, wanted_type2); \ abort(); \ } #define OBJECT_3TYPES_CHECK(wanted_type1, wanted_type2, wanted_type3) \ if (unlikely(type != wanted_type1) && unlikely(type != wanted_type2) && unlikely(type != wanted_type3)) { \ error(errInternal, 0, \ "Call to Object where the object was type {0:d}, " \ "not the expected type {1:d}, {2:d} or {3:d}", \ type, wanted_type1, wanted_type2, wanted_type3); \ abort(); \ } #define CHECK_NOT_DEAD \ if (unlikely(type == objDead)) { \ error(errInternal, 0, "Call to dead object"); \ abort(); \ } class XRef; class Array; class Dict; class Stream; //------------------------------------------------------------------------ // Ref //------------------------------------------------------------------------ struct Ref { int num; // object number int gen; // generation number static constexpr Ref INVALID() { return { -1, -1 }; }; }; inline bool operator==(const Ref lhs, const Ref rhs) noexcept { return lhs.num == rhs.num && lhs.gen == rhs.gen; } inline bool operator!=(const Ref lhs, const Ref rhs) noexcept { return lhs.num != rhs.num || lhs.gen != rhs.gen; } inline bool operator<(const Ref lhs, const Ref rhs) noexcept { if (lhs.num != rhs.num) return lhs.num < rhs.num; return lhs.gen < rhs.gen; } namespace std { template<> struct hash { using argument_type = Ref; using result_type = size_t; result_type operator()(const argument_type ref) const noexcept { return std::hash {}(ref.num) ^ (std::hash {}(ref.gen) << 1); } }; } //------------------------------------------------------------------------ // object types //------------------------------------------------------------------------ enum ObjType { // simple objects objBool, // boolean objInt, // integer objReal, // real objString, // string objName, // name objNull, // null // complex objects objArray, // array objDict, // dictionary objStream, // stream objRef, // indirect reference // special objects objCmd, // command name objError, // error return from Lexer objEOF, // end of file return from Lexer objNone, // uninitialized object // poppler-only objects objInt64, // integer with at least 64-bits objDead // and object after shallowCopy }; constexpr int numObjTypes = 16; // total number of object types //------------------------------------------------------------------------ // Object //------------------------------------------------------------------------ class Object { public: Object() : type(objNone) { } ~Object() { free(); } explicit Object(bool boolnA) { type = objBool; booln = boolnA; } explicit Object(int intgA) { type = objInt; intg = intgA; } explicit Object(ObjType typeA) { type = typeA; } explicit Object(double realA) { type = objReal; real = realA; } explicit Object(GooString *stringA) { assert(stringA); type = objString; string = stringA; } Object(ObjType typeA, const char *stringA) { assert(typeA == objName || typeA == objCmd); assert(stringA); type = typeA; cString = copyString(stringA); } explicit Object(long long int64gA) { type = objInt64; int64g = int64gA; } explicit Object(Array *arrayA) { assert(arrayA); type = objArray; array = arrayA; } explicit Object(Dict *dictA) { assert(dictA); type = objDict; dict = dictA; } explicit Object(Stream *streamA) { assert(streamA); type = objStream; stream = streamA; } explicit Object(const Ref r) { type = objRef; ref = r; } template Object(T) = delete; Object(Object &&other) noexcept { std::memcpy(reinterpret_cast(this), &other, sizeof(Object)); other.type = objDead; } Object &operator=(Object &&other) noexcept { free(); std::memcpy(reinterpret_cast(this), &other, sizeof(Object)); other.type = objDead; return *this; } Object &operator=(const Object &other) = delete; Object(const Object &other) = delete; // Set object to null. void setToNull() { free(); type = objNull; } // Copy this to obj Object copy() const; // If object is a Ref, fetch and return the referenced object. // Otherwise, return a copy of the object. Object fetch(XRef *xref, int recursion = 0) const; // Type checking. ObjType getType() const { CHECK_NOT_DEAD; return type; } bool isBool() const { CHECK_NOT_DEAD; return type == objBool; } bool isInt() const { CHECK_NOT_DEAD; return type == objInt; } bool isReal() const { CHECK_NOT_DEAD; return type == objReal; } bool isNum() const { CHECK_NOT_DEAD; return type == objInt || type == objReal || type == objInt64; } bool isString() const { CHECK_NOT_DEAD; return type == objString; } bool isName() const { CHECK_NOT_DEAD; return type == objName; } bool isNull() const { CHECK_NOT_DEAD; return type == objNull; } bool isArray() const { CHECK_NOT_DEAD; return type == objArray; } bool isDict() const { CHECK_NOT_DEAD; return type == objDict; } bool isStream() const { CHECK_NOT_DEAD; return type == objStream; } bool isRef() const { CHECK_NOT_DEAD; return type == objRef; } bool isCmd() const { CHECK_NOT_DEAD; return type == objCmd; } bool isError() const { CHECK_NOT_DEAD; return type == objError; } bool isEOF() const { CHECK_NOT_DEAD; return type == objEOF; } bool isNone() const { CHECK_NOT_DEAD; return type == objNone; } bool isInt64() const { CHECK_NOT_DEAD; return type == objInt64; } bool isIntOrInt64() const { CHECK_NOT_DEAD; return type == objInt || type == objInt64; } // Special type checking. bool isName(const char *nameA) const { return type == objName && !strcmp(cString, nameA); } bool isDict(const char *dictType) const; bool isCmd(const char *cmdA) const { return type == objCmd && !strcmp(cString, cmdA); } // Accessors. bool getBool() const { OBJECT_TYPE_CHECK(objBool); return booln; } int getInt() const { OBJECT_TYPE_CHECK(objInt); return intg; } double getReal() const { OBJECT_TYPE_CHECK(objReal); return real; } // Note: integers larger than 2^53 can not be exactly represented by a double. // Where the exact value of integers up to 2^63 is required, use isInt64()/getInt64(). double getNum() const { OBJECT_3TYPES_CHECK(objInt, objInt64, objReal); return type == objInt ? (double)intg : type == objInt64 ? (double)int64g : real; } double getNum(bool *ok) const { if (unlikely(type != objInt && type != objInt64 && type != objReal)) { *ok = false; return 0.; } return type == objInt ? (double)intg : type == objInt64 ? (double)int64g : real; } const GooString *getString() const { OBJECT_TYPE_CHECK(objString); return string; } // After takeString() the only method that should be called for the object is free(). GooString *takeString() { OBJECT_TYPE_CHECK(objString); type = objDead; return string; } const char *getName() const { OBJECT_TYPE_CHECK(objName); return cString; } Array *getArray() const { OBJECT_TYPE_CHECK(objArray); return array; } Dict *getDict() const { OBJECT_TYPE_CHECK(objDict); return dict; } Stream *getStream() const { OBJECT_TYPE_CHECK(objStream); return stream; } Ref getRef() const { OBJECT_TYPE_CHECK(objRef); return ref; } int getRefNum() const { OBJECT_TYPE_CHECK(objRef); return ref.num; } int getRefGen() const { OBJECT_TYPE_CHECK(objRef); return ref.gen; } const char *getCmd() const { OBJECT_TYPE_CHECK(objCmd); return cString; } long long getInt64() const { OBJECT_TYPE_CHECK(objInt64); return int64g; } long long getIntOrInt64() const { OBJECT_2TYPES_CHECK(objInt, objInt64); return type == objInt ? intg : int64g; } // Array accessors. int arrayGetLength() const; void arrayAdd(Object &&elem); void arrayRemove(int i); Object arrayGet(int i, int recursion) const; const Object &arrayGetNF(int i) const; // Dict accessors. int dictGetLength() const; void dictAdd(char *key, Object &&val) = delete; void dictAdd(const char *key, Object &&val); void dictSet(const char *key, Object &&val); void dictRemove(const char *key); bool dictIs(const char *dictType) const; Object dictLookup(const char *key, int recursion = 0) const; const Object &dictLookupNF(const char *key) const; const char *dictGetKey(int i) const; Object dictGetVal(int i) const; const Object &dictGetValNF(int i) const; // Stream accessors. void streamReset(); void streamClose(); int streamGetChar() const; int streamGetChars(int nChars, unsigned char *buffer) const; void streamSetPos(Goffset pos, int dir = 0); Dict *streamGetDict() const; // Output. const char *getTypeName() const; void print(FILE *f = stdout) const; double getNumWithDefaultValue(double defaultValue) const { if (unlikely(type != objInt && type != objInt64 && type != objReal)) { return defaultValue; } return type == objInt ? (double)intg : type == objInt64 ? (double)int64g : real; } bool getBoolWithDefaultValue(bool defaultValue) const { return (type == objBool) ? booln : defaultValue; } private: // Free object contents. void free(); ObjType type; // object type union { // value for each type: bool booln; // boolean int intg; // integer long long int64g; // 64-bit integer double real; // real GooString *string; // string char *cString; // name or command, depending on objType Array *array; // array Dict *dict; // dictionary Stream *stream; // stream Ref ref; // indirect reference }; }; //------------------------------------------------------------------------ // Array accessors. //------------------------------------------------------------------------ #include "Array.h" inline int Object::arrayGetLength() const { OBJECT_TYPE_CHECK(objArray); return array->getLength(); } inline void Object::arrayAdd(Object &&elem) { OBJECT_TYPE_CHECK(objArray); array->add(std::move(elem)); } inline void Object::arrayRemove(int i) { OBJECT_TYPE_CHECK(objArray); array->remove(i); } inline Object Object::arrayGet(int i, int recursion = 0) const { OBJECT_TYPE_CHECK(objArray); return array->get(i, recursion); } inline const Object &Object::arrayGetNF(int i) const { OBJECT_TYPE_CHECK(objArray); return array->getNF(i); } //------------------------------------------------------------------------ // Dict accessors. //------------------------------------------------------------------------ #include "Dict.h" inline int Object::dictGetLength() const { OBJECT_TYPE_CHECK(objDict); return dict->getLength(); } inline void Object::dictAdd(const char *key, Object &&val) { OBJECT_TYPE_CHECK(objDict); dict->add(key, std::move(val)); } inline void Object::dictSet(const char *key, Object &&val) { OBJECT_TYPE_CHECK(objDict); dict->set(key, std::move(val)); } inline void Object::dictRemove(const char *key) { OBJECT_TYPE_CHECK(objDict); dict->remove(key); } inline bool Object::dictIs(const char *dictType) const { OBJECT_TYPE_CHECK(objDict); return dict->is(dictType); } inline bool Object::isDict(const char *dictType) const { return type == objDict && dictIs(dictType); } inline Object Object::dictLookup(const char *key, int recursion) const { OBJECT_TYPE_CHECK(objDict); return dict->lookup(key, recursion); } inline const Object &Object::dictLookupNF(const char *key) const { OBJECT_TYPE_CHECK(objDict); return dict->lookupNF(key); } inline const char *Object::dictGetKey(int i) const { OBJECT_TYPE_CHECK(objDict); return dict->getKey(i); } inline Object Object::dictGetVal(int i) const { OBJECT_TYPE_CHECK(objDict); return dict->getVal(i); } inline const Object &Object::dictGetValNF(int i) const { OBJECT_TYPE_CHECK(objDict); return dict->getValNF(i); } //------------------------------------------------------------------------ // Stream accessors. //------------------------------------------------------------------------ #include "Stream.h" inline void Object::streamReset() { OBJECT_TYPE_CHECK(objStream); stream->reset(); } inline void Object::streamClose() { OBJECT_TYPE_CHECK(objStream); stream->close(); } inline int Object::streamGetChar() const { OBJECT_TYPE_CHECK(objStream); return stream->getChar(); } inline int Object::streamGetChars(int nChars, unsigned char *buffer) const { OBJECT_TYPE_CHECK(objStream); return stream->doGetChars(nChars, buffer); } inline Dict *Object::streamGetDict() const { OBJECT_TYPE_CHECK(objStream); return stream->getDict(); } #endif