/* PageTransition.cc * Copyright (C) 2005, Net Integration Technologies, Inc. * Copyright (C) 2015, Arseniy Lartsev * Copyright (C) 2019, Albert Astals Cid * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PAGE_TRANSITION_H #define PAGE_TRANSITION_H #include "Object.h" //------------------------------------------------------------------------ // PageTransition //------------------------------------------------------------------------ // if changed remember to keep in sync with frontend enums enum PageTransitionType { transitionReplace = 0, transitionSplit, transitionBlinds, transitionBox, transitionWipe, transitionDissolve, transitionGlitter, transitionFly, transitionPush, transitionCover, transitionUncover, transitionFade }; // if changed remember to keep in sync with frontend enums enum PageTransitionAlignment { transitionHorizontal = 0, transitionVertical }; // if changed remember to keep in sync with frontend enums enum PageTransitionDirection { transitionInward = 0, transitionOutward }; class PageTransition { public: // Construct a Page Transition. PageTransition(Object *trans); // Destructor. ~PageTransition(); // Was the Page Transition created successfully? bool isOk() const { return ok; } // Get type PageTransitionType getType() const { return type; } // Get duration double getDuration() const { return duration; } // Get alignment PageTransitionAlignment getAlignment() const { return alignment; } // Get direction PageTransitionDirection getDirection() const { return direction; } // Get angle int getAngle() const { return angle; } // Get scale double getScale() const { return scale; } // Is rectangular? bool isRectangular() const { return rectangular; } private: PageTransitionType type; // transition style double duration; // duration of the effect in seconds PageTransitionAlignment alignment; // dimension of the effect PageTransitionDirection direction; // direction of motion int angle; // direction in degrees double scale; // scale bool rectangular; // is the area to be flown in rectangular? bool ok; // set if created successfully }; #endif /* PAGE_TRANSITION_H */