/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ syntax = "proto2"; package perfetto.protos; message AndroidGameInterventionList { message GameModeInfo { optional uint32 mode = 1; optional bool use_angle = 2; optional float resolution_downscale = 3; optional float fps = 4; } message GamePackageInfo { optional string name = 1; optional uint64 uid = 2; optional uint32 current_mode = 3; repeated GameModeInfo game_mode_info = 4; } repeated GamePackageInfo game_packages = 1; // True when at least one error occurred when parsing // game_mode_intervention.list optional bool parse_error = 2; // Failed to open / read game_mode_intervention.list optional bool read_error = 3; }