/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ syntax = "proto2"; package perfetto.protos; import "protos/perfetto/trace/android/surfaceflinger_common.proto"; import "protos/perfetto/trace/android/graphics/rect.proto"; // Message used by Winscope to process legacy trace files. // Represents a file full of surface flinger transactions. // Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45 // (.TNXTRACE), such that they can be easily identified. message TransactionTraceFile { // constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 | // MagicNumber.MAGIC_NUMBER_L (this is needed because enums have to be 32 bits // and there's no nice way to put 64bit constants into .proto files. enum MagicNumber { INVALID = 0; // TNXT (little-endian ASCII) MAGIC_NUMBER_L = 0x54584E54; // RACE (little-endian ASCII) MAGIC_NUMBER_H = 0x45434152; } // Must be the first field, set to value in MagicNumber optional fixed64 magic_number = 1; repeated TransactionTraceEntry entry = 2; // offset between real-time clock and elapsed time clock in nanoseconds. // Calculated as: systemTime(SYSTEM_TIME_REALTIME) - // systemTime(SYSTEM_TIME_MONOTONIC) optional fixed64 real_to_elapsed_time_offset_nanos = 3; optional uint32 version = 4; } message TransactionTraceEntry { optional int64 elapsed_realtime_nanos = 1; optional int64 vsync_id = 2; repeated TransactionState transactions = 3; repeated LayerCreationArgs added_layers = 4; repeated uint32 destroyed_layers = 5; repeated DisplayState added_displays = 6; repeated int32 removed_displays = 7; repeated uint32 destroyed_layer_handles = 8; optional bool displays_changed = 9; repeated DisplayInfo displays = 10; } message DisplayInfo { optional uint32 layer_stack = 1; optional int32 display_id = 2; optional int32 logical_width = 3; optional int32 logical_height = 4; optional Transform transform_inverse = 5; optional Transform transform = 6; optional bool receives_input = 7; optional bool is_secure = 8; optional bool is_primary = 9; optional bool is_virtual = 10; optional int32 rotation_flags = 11; optional int32 transform_hint = 12; } message LayerCreationArgs { optional uint32 layer_id = 1; optional string name = 2; optional uint32 flags = 3; optional uint32 parent_id = 4; optional uint32 mirror_from_id = 5; optional bool add_to_root = 6; optional uint32 layer_stack_to_mirror = 7; } message Transform { optional float dsdx = 1; optional float dtdx = 2; optional float dtdy = 3; optional float dsdy = 4; optional float tx = 5; optional float ty = 6; } message TransactionState { optional int32 pid = 1; optional int32 uid = 2; optional int64 vsync_id = 3; optional int32 input_event_id = 4; optional int64 post_time = 5; optional uint64 transaction_id = 6; repeated LayerState layer_changes = 7; repeated DisplayState display_changes = 8; repeated uint64 merged_transaction_ids = 9; } // Keep insync with layer_state_t message LayerState { optional uint32 layer_id = 1; // Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in // ChangesLsb and the next 32 bits are in ChangesMsb. This is needed because // enums have to be 32 bits and there's no nice way to put 64bit constants // into .proto files. enum ChangesLsb { eChangesLsbNone = 0; ePositionChanged = 0x00000001; eLayerChanged = 0x00000002; // unused = 0x00000004; eAlphaChanged = 0x00000008; eMatrixChanged = 0x00000010; eTransparentRegionChanged = 0x00000020; eFlagsChanged = 0x00000040; eLayerStackChanged = 0x00000080; eReleaseBufferListenerChanged = 0x00000400; eShadowRadiusChanged = 0x00000800; eBufferCropChanged = 0x00002000; eRelativeLayerChanged = 0x00004000; eReparent = 0x00008000; eColorChanged = 0x00010000; eBufferTransformChanged = 0x00040000; eTransformToDisplayInverseChanged = 0x00080000; eCropChanged = 0x00100000; eBufferChanged = 0x00200000; eAcquireFenceChanged = 0x00400000; eDataspaceChanged = 0x00800000; eHdrMetadataChanged = 0x01000000; eSurfaceDamageRegionChanged = 0x02000000; eApiChanged = 0x04000000; eSidebandStreamChanged = 0x08000000; eColorTransformChanged = 0x10000000; eHasListenerCallbacksChanged = 0x20000000; eInputInfoChanged = 0x40000000; // 0x80000000; (proto stores enums as signed int) eCornerRadiusChanged = -2147483648; }; enum ChangesMsb { eChangesMsbNone = 0; eDestinationFrameChanged = 0x1; eCachedBufferChanged = 0x2; eBackgroundColorChanged = 0x4; eMetadataChanged = 0x8; eColorSpaceAgnosticChanged = 0x10; eFrameRateSelectionPriority = 0x20; eFrameRateChanged = 0x40; eBackgroundBlurRadiusChanged = 0x80; eProducerDisconnect = 0x100; eFixedTransformHintChanged = 0x200; eFrameNumberChanged = 0x400; eBlurRegionsChanged = 0x800; eAutoRefreshChanged = 0x1000; eStretchChanged = 0x2000; eTrustedOverlayChanged = 0x4000; eDropInputModeChanged = 0x8000; }; optional uint64 what = 2; optional float x = 3; optional float y = 4; optional int32 z = 5; optional uint32 w = 6; optional uint32 h = 7; optional uint32 layer_stack = 8; enum Flags { eFlagsNone = 0; eLayerHidden = 0x01; eLayerOpaque = 0x02; eLayerSkipScreenshot = 0x40; eLayerSecure = 0x80; eEnableBackpressure = 0x100; eLayerIsDisplayDecoration = 0x200; }; optional uint32 flags = 9; optional uint32 mask = 10; message Matrix22 { optional float dsdx = 1; optional float dtdx = 2; optional float dtdy = 3; optional float dsdy = 4; }; optional Matrix22 matrix = 11; optional float corner_radius = 12; optional uint32 background_blur_radius = 13; optional uint32 parent_id = 14; optional uint32 relative_parent_id = 15; optional float alpha = 16; message Color3 { optional float r = 1; optional float g = 2; optional float b = 3; } optional Color3 color = 17; optional RegionProto transparent_region = 18; optional uint32 transform = 19; optional bool transform_to_display_inverse = 20; optional RectProto crop = 21; message BufferData { optional uint64 buffer_id = 1; optional uint32 width = 2; optional uint32 height = 3; optional uint64 frame_number = 4; enum BufferDataChange { BufferDataChangeNone = 0; fenceChanged = 0x01; frameNumberChanged = 0x02; cachedBufferChanged = 0x04; } optional uint32 flags = 5; optional uint64 cached_buffer_id = 6; enum PixelFormat { PIXEL_FORMAT_UNKNOWN = 0; PIXEL_FORMAT_CUSTOM = -4; PIXEL_FORMAT_TRANSLUCENT = -3; PIXEL_FORMAT_TRANSPARENT = -2; PIXEL_FORMAT_OPAQUE = -1; PIXEL_FORMAT_RGBA_8888 = 1; PIXEL_FORMAT_RGBX_8888 = 2; PIXEL_FORMAT_RGB_888 = 3; PIXEL_FORMAT_RGB_565 = 4; PIXEL_FORMAT_BGRA_8888 = 5; PIXEL_FORMAT_RGBA_5551 = 6; PIXEL_FORMAT_RGBA_4444 = 7; PIXEL_FORMAT_RGBA_FP16 = 22; PIXEL_FORMAT_RGBA_1010102 = 43; PIXEL_FORMAT_R_8 = 0x38; } optional PixelFormat pixel_format = 7; optional uint64 usage = 8; } optional BufferData buffer_data = 22; optional int32 api = 23; optional bool has_sideband_stream = 24; optional ColorTransformProto color_transform = 25; repeated BlurRegion blur_regions = 26; message WindowInfo { optional uint32 layout_params_flags = 1; optional int32 layout_params_type = 2; optional RegionProto touchable_region = 3; optional int32 surface_inset = 4; // unused optional bool focusable = 5; // unused optional bool has_wallpaper = 6; optional float global_scale_factor = 7; optional uint32 crop_layer_id = 8; optional bool replace_touchable_region_with_crop = 9; optional RectProto touchable_region_crop = 10; optional Transform transform = 11; optional uint32 input_config = 12; } optional WindowInfo window_info_handle = 27; optional float bg_color_alpha = 28; optional int32 bg_color_dataspace = 29; optional bool color_space_agnostic = 30; optional float shadow_radius = 31; optional int32 frame_rate_selection_priority = 32; optional float frame_rate = 33; optional int32 frame_rate_compatibility = 34; optional int32 change_frame_rate_strategy = 35; optional uint32 fixed_transform_hint = 36; optional uint64 frame_number = 37; optional bool auto_refresh = 38; // unused optional bool is_trusted_overlay = 39; optional RectProto buffer_crop = 40; optional RectProto destination_frame = 41; enum DropInputMode { NONE = 0; ALL = 1; OBSCURED = 2; }; optional DropInputMode drop_input_mode = 42; optional TrustedOverlay trusted_overlay = 43; } message DisplayState { enum Changes { eChangesNone = 0; eSurfaceChanged = 0x01; eLayerStackChanged = 0x02; eDisplayProjectionChanged = 0x04; eDisplaySizeChanged = 0x08; eFlagsChanged = 0x10; }; optional int32 id = 1; optional uint32 what = 2; optional uint32 flags = 3; optional uint32 layer_stack = 4; optional uint32 orientation = 5; optional RectProto layer_stack_space_rect = 6; optional RectProto oriented_display_space_rect = 7; optional uint32 width = 8; optional uint32 height = 9; }