[package] name = "pf_sandbox_lib" version = "0.3.1" authors = ["Rukai "] description = "Data structures and helper code for PF Sandbox" license = "GPL-3.0" repository = "https://github.com/rukai/pf_sandbox" homepage = "https://pfsandbox.net" keywords = ["pf", "sandbox", "platform", "fighter", "game"] categories = ["games", "game-engines"] edition = "2018" [dependencies] backtrace = "0.3" bincode = "1" chrono = { version = "0.4", features = ["serde"] } dirs = "1" strum = "0.13" strum_macros = "0.13" num-traits = "0.2" num-derive = "0.2" env_logger = "0.6" gilrs-core = "0.1" log = "0.4" matches = "0.1" os_type = "2" rand = "0.6" reqwest = "0.9" sha2 = "0.8" serde = "1" serde_derive = "1" serde_json = "1" toml = "0.4" treeflection = "0.1" treeflection_derive = "0.3" uuid = { version = "0.7", features = ["v4", "serde"] } winit = "0.18" # Needed on all builds, game logic is dependent on VirtualKeyCode struct winit_input_helper = "0.2" zip = "0.5"