# pgn_filter For searching/filtering pgn files of chess games. Features * Read and save collections of PGN files * Filter games looking for games containing positions with certain combinations of pieces * Save collections of PGN games or individual positions after filtering. * PGN lexer follows specification in * note that the lexer recognises but ignores comments and NAGs, so they will not appear in any resaved games ## Position Definitions Games are stored in a collection of type pgn_filter::Games, and can be filtered using the search method. The search method takes a BoardFilter definition, which specifies the permitted number of pieces of each type, and returns a new collection containing just those games which match the definition. For example, the following filter matches 5-4 rook-and-pawn endings, i.e. those with 5 white pawns, 4 black pawns and a rook on either side: ``` let filter = pgn_filter::Board::must_have() .exactly(1, "R") .exactly(1, "r") .exactly(5, "P") .exactly(4, "p"); ``` Notice that the filter is constructed from a base filter obtained by calling "must_have". This base filter recognises positions with exactly one king of each colour, and no pieces or pawns. You build up the filter by adding a relation for each of the pieces you require. If you add a second filter for a given piece, the second filter will replace the first one. The available filters are: * "exactly(n, piece)" * "at_least(n, piece)" * "at_most(n, piece)" ## Example: Extracting all 5-4 R+P endings The following example shows how to construct a filter to identify 5-4 rook endings, and save the selected games to a file. ``` // Create a database and add some games let mut db = pgn_filter::Games::new(); db.add_games("examples/twic1356.pgn").unwrap(); // Display some information println!("Database has {} game(s)", db.iter().count()); // Create a position definition for 5-4 rook endings let filter = pgn_filter::Board::must_have() .exactly(1, "R") .exactly(1, "r") .exactly(5, "P") .exactly(4, "p"); // Extract those games which at some point reach let selected = db.search(&filter); selected.to_file("rook-endings.pgn").unwrap(); // Report and save result println!("Selected {} out of {} games", selected.iter().count(), db.iter().count()); ``` ## Example: Study a game move-by-move The Game#play_game method takes a closure/function, which is passed the current board and next move after each half move. The following example prints out the board position and information to create a trace of the game: ``` let fischer = pgn_filter::Games::from_file("examples/fischer.pgn").unwrap(); println!("File has {} game(s)", fischer.games.len()); if fischer.games.len() > 0 { let game = &fischer.games[0]; game.play_game(|board, next_move| { println!("{}", board.to_string()); match next_move { Some(mv) => { // next move in the game println!( "Move {}: {}{}", board.fullmove_number, if board.white_to_move { "" } else { "..." }, mv ); println!(""); } None => { // game over, so display the result println!("Result: {}", game.header.get("Result").unwrap()); } }; }); } ``` Sample output: ``` File has 1 game(s) rnbqkbnr pppppppp ........ ........ ........ ........ PPPPPPPP RNBQKBNR Move 1: e4 rnbqkbnr pppppppp ........ ........ ....P... ........ PPPP.PPP RNBQKBNR Move 1: ...e5 rnbqkbnr pppp.ppp ........ ....p... ....P... ........ PPPP.PPP RNBQKBNR Move 2: Nf3 rnbqkbnr pppp.ppp ........ ....p... ....P... .....N.. PPPP.PPP RNBQKB.R Move 2: ...Nc6 r.bqkbnr pppp.ppp ..n..... ....p... ....P... .....N.. PPPP.PPP RNBQKB.R Move 3: Bb5 ``` ## MIT Licence Copyright (c) 2020-23, Peter Lane Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.