# FMOD Plugin for phonon_rs Please see https://github.com/GitGhillie/phonon_rs for a list of features and game engine integrations. Use this crate to integrate phonon_rs with your game engine if you are using FMOD. While it is not necessary for this plugin to link with the FMOD libraries, `libfmod` does require it at the moment (see [issue](https://github.com/lebedec/libfmod/issues/15)). See https://github.com/lebedec/libfmod for instructions on installing the FMOD libraries. Once built the dylib can be loaded into FMOD Studio and the application: For FMOD Studio place it in one of the folders indicated here: https://www.fmod.com/docs/2.02/studio/plugin-reference.html#loading-plug-ins Place phonon_fmod.plugin.js in the same folder to give the plugin a user-friendly appearance inside FMOD. On the application side the plugin can either be dynamically or statically linked. ![FMOD Phonon Spatializer](/media/phonon-spatializer.png)