# Changelog ## v7.6.0 (22.09.2020) ### New features - Check whether any style property has changed on a state change to decide if any redraw is required ### Bugfixes - Fix selection of options with non-ASCII letters in dropdown list - Fix font loader to support LV_FONT_FMT_TXT_LARGE ## v7.5.0 (15.09.2020) ### New features - Add `clean_dcache_cb` and `lv_disp_clean_dcache` to enable users to use their own cache management function - Add `gpu_wait_cb` to wait until the GPU is working. It allows to run CPU a wait only when the rendered data is needed. - Add 10px and 8ox built in fonts ### Bugfixes - Fix unexpeted DEFOCUS on lv_page when clicking to bg after the scrollable - Fix `lv_obj_del` and `lv_obj_clean` if the children list changed during deletion. - Adjust button matrix button width to include padding when spanning multiple units. - Add rounding to btnmatrix line height calculation - Add `decmopr_buf` to GC roots - Fix divisioin by zero in draw_pattern (lv_draw_rect.c) if the image or letter is not found - Fix drawing images with 1 px height or width ## v7.4.0 (01.09.2020) The main new features of v7.4 are run-time font loading, style caching and arc knob with value setting by click. ### New features - Add `lv_font_load()` function - Loads a `lv_font_t` object from a binary font file - Add `lv_font_free()` function - Frees the memory allocated by the `lv_font_load()` function - Add style caching to reduce acces time of properties with default value - arc: add set value by click feature - arc: add `LV_ARC_PART_KNOB` similarly to slider - send gestures even if the the obejct was dragged. User can check dragging with `lv_indev_is_dragging(lv_indev_act())` in the event function. ### Bugfixes - Fix color bleeding on border drawing - Fix using 'LV_SCROLLBAR_UNHIDE' after 'LV_SCROLLBAR_ON' - Fix croping of last column/row if an image is zoomed - Fix zooming and rotateing mosaic images - Fix deleting tabview with LEFT/RIGHT tab position - Fix btnmatrix to not send event when CLICK_TRIG = true and the cursor slid from a pressed button - Fix roller width if selected text is larger than the normal ## v7.3.1 (18.08.2020) ### Bugfixes - Fix drawing value string twice - Rename `lv_chart_clear_serie` to `lv_chart_clear_series` and `lv_obj_align_origo` to `lv_obj_align_mid` - Add linemeter's mirror feature again - Fix text decor (udnerline strikethrough) with older versions of font converter - Fix setting local style property multiple times - Add missing background drawing and radius handling to image button - Allow adding extra label to list buttons - Fix crash if `lv_table_set_col_cnt` is called before `lv_table_set_row_cnt` for the first time - Fix overflow in large image transformations - Limit extra button click area of button matrix's buttons. With large paddings it was counter intuitive. (Gaps are mapped to button when clicked). - Fix `lv_btnmatrix_set_one_check` not forcing exactly one button to be checked - Fix color picker invalidation in rectangle mode - Init disabled days to gray color in calendar ## v7.3.0 (04.08.2020) ### New features - Add `lv_task_get_next` - Add `lv_event_send_refresh`, `lv_event_send_refresh_recursive` to easily send `LV_EVENT_REFRESH` to object - Add `lv_tabview_set_tab_name()` function - used to change a tab's name - Add `LV_THEME_MATERIAL_FLAG_NO_TRANSITION` and `LV_THEME_MATERIAL_FLAG_NO_FOCUS` flags - Reduce code size by adding: `LV_USE_FONT_COMPRESSED` and `LV_FONT_USE_SUBPX` and applying some optimization - Add `LV_MEMCPY_MEMSET_STD` to use standard `memcpy` and `memset` ### Bugfixes - Do not print warning for missing glyph if its height OR width is zero. - Prevent duplicated sending of `LV_EVENT_INSERT` from text area - Tidy outer edges of cpicker widget. - Remove duplicated lines from `lv_tabview_add_tab` - btnmatrix: hadle combined states of buttons (e.g. chacked + disabled) - textarea: fix typo in lv_textarea_set_sscrollbar_mode - gauge: fix image needle drawing - fix using freed memory in _lv_style_list_remove_style ## v7.2.0 (21.07.2020) ### New features - Add screen transitions with `lv_scr_load_anim()` - Add display background color, wallpaper and opacity. Shown when the screen is transparent. Can be used with `lv_disp_set_bg_opa/color/image()`. - Add `LV_CALENDAR_WEEK_STARTS_MONDAY` - Add `lv_chart_set_x_start_point()` function - Set the index of the x-axis start point in the data array - Add `lv_chart_set_ext_array()` function - Set an external array of data points to use for the chart - Add `lv_chart_set_point_id()` function - Set an individual point value in the chart series directly based on index - Add `lv_chart_get_x_start_point()` function - Get the current index of the x-axis start point in the data array - Add `lv_chart_get_point_id()` function - Get an individual point value in the chart series directly based on index - Add `ext_buf_assigned` bit field to `lv_chart_series_t` structure - it's true if external buffer is assigned to series - Add `lv_chart_set_series_axis()` to assign series to primary or secondary axis - Add `lv_chart_set_y_range()` to allow setting range of secondary y axis (based on `lv_chart_set_range` but extended with an axis parameter) - Allow setting different font for the selected text in `lv_roller` - Add `theme->apply_cb` to replace `theme->apply_xcb` to make it compatible with the MicroPython binding - Add `lv_theme_set_base()` to allow easy extension of built-in (or any) themes - Add `lv_obj_align_x()` and `lv_obj_align_y()` functions - Add `lv_obj_align_origo_x()` and `lv_obj_align_origo_y()` functions ### Bugfixes - `tileview` fix navigation when not screen sized - Use 14px font by default to for better compatibility with smaller displays - `linemeter` fix conversation of current value to "level" - Fix drawing on right border - Set the cursor image non clickable by default - Improve mono theme when used with keyboard or encoder ## v7.1.0 (07.07.2020) ### New features - Add `focus_parent` attribute to `lv_obj` - Allow using buttons in encoder input device - Add lv_btnmatrix_set/get_align capability - DMA2D: Remove dependency on ST CubeMX HAL - Added `max_used` propriety to `lv_mem_monitor_t` struct - In `lv_init` test if the the strings are UTF-8 encoded. - Add `user_data` to themes - Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h in order to fix displaying images on big endian systems. - Add inline function lv_checkbox_get_state(const lv_obj_t * cb) to extend the checkbox functionality. - Add inline function lv_checkbox_set_state(const lv_obj_t * cb, lv_btn_state_t state ) to extend the checkbox functionality. ### Bugfixes - `lv_img` fix invalidation area when angle or zoom changes - Update the style handling to support Big endian MCUs - Change some methods to support big endian hardware. - remove use of c++ keyword 'new' in parameter of function lv_theme_set_base(). - Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h in order to fix displaying images on big endian systems. - Fix inserting chars in text area in big endian hardware. ## v7.0.2 (16.06.2020) ### Bugfixes - `lv_textarea` fix wrong cursor position when clicked after the last character - Change all text related indices from 16-bit to 32-bit integers throughout whole library. #1545 - Fix gestures - Do not call `set_px_cb` for transparent pixel - Fix list button focus in material theme - Fix crash when the a text area is cleared with the backspace of a keyboard - Add version number to `lv_conf_template.h` - Add log in true double buffering mode with `set_px_cb` - `lv_dropdown`: fix missing `LV_EVENT_VALUE_CHANGED` event when used with encoder - `lv_tileview`: fix if not the {0;0} tile is created first - `lv_debug`: restructure to allow asserting in from `lv_misc` too - add assert if `_lv_mem_buf_get()` fails - `lv_textarea`: fix character delete in password mode - Update `LV_OPA_MIN` and `LV_OPA_MAX` to widen the opacity processed range - `lv_btnm` fix sending events for hidden buttons - `lv_gaguge` make `lv_gauge_set_angle_offset` offset the labels and needles too - Fix typo in the API `scrllable` -> `scrollable` - `tabview` by default allow auto expanding the page only to right and bottom (#1573) - fix crash when drawing gradient to the same color - chart: fix memory leak - `img`: improve hit test for transformed images ## v7.0.1 (01.06.2020) ### Bugfixes - Make the Microptyhon working by adding the required variables as GC_ROOT - Prefix some internal API functions with `_` to reduce the API of LVGL - Fix built-in SimSun CJK font - Fix UTF-8 encoding when `LV_USE_ARABIC_PERSIAN_CHARS` is enabled - Fix DMA2D usage when 32 bit images directly blended - Fix lv_roller in infinite mode when used with encoder - Add `lv_theme_get_color_secondary()` - Add `LV_COLOR_MIX_ROUND_OFS` to adjust color mixing to make it compatible with the GPU - Improve DMA2D blending - Remove memcpy from `lv_ll` (caused issues with some optimization settings) - `lv_chart` fix X tick drawing - Fix vertical dashed line drawing - Some additonal minor fixes and formattings ## v7.0.0 (18.05.2020) ### Documentation The docs for v7 is available at https://docs.littlevgl.com/v7/en/html/index.html ### Legal changes The name of the project is changed to LVGL and the new website is on https://lvgl.io LVGL remains free under the same conditions (MIT license) and a company is created to manage LVGL and offer services. ### New drawing system Complete rework of LVGL's draw engine to use "masks" for more advanced and higher quality graphical effects. A possible use-case of this system is to remove the overflowing content from the rounded edges. It also allows drawing perfectly anti-aliased circles, lines, and arcs. Internally, the drawings happen by defining masks (such as rounded rectangle, line, angle). When something is drawn the currently active masks can make some pixels transparent. For example, rectangle borders are drawn by using 2 rectangle masks: one mask removes the inner part and another the outer part. The API in this regard remained the same but some new functions were added: - `lv_img_set_zoom`: set image object's zoom factor - `lv_img_set_angle`: set image object's angle without using canvas - `lv_img_set_pivot`: set the pivot point of rotation The new drawing engine brought new drawing features too. They are highlighted in the "style" section. ### New style system The old style system is replaced with a new more flexible and lightweighted one. It uses an approach similar to CSS: support cascading styles, inheriting properties and local style properties per object. As part of these updates, a lot of objects were reworked and the APIs have been changed. - more shadows options: *offset* and *spread* - gradient stop position to shift the gradient area and horizontal gradient - `LV_BLEND_MODE_NORMAL/ADDITIVE/SUBTRACTIVE` blending modes - *clip corner*: crop the content on the rounded corners - *text underline* and *strikethrough* - dashed vertical and horizontal lines (*dash gap*, *dash_width*) - *outline*: a border-like part drawn out of the background. Can have spacing to the background. - *pattern*: display and image in the middle of the background or repeat it - *value* display a text which is stored in the style. It can be used e.g. as a lighweighted text on buttons too. - *margin*: similar to *padding* but used to keep space outside of the object Read the [Style](https://docs.littlevgl.com/v7/en/html/overview/style.html) section of the documentation to learn how the new styles system works. ### GPU integration To better utilize GPUs, from this version GPU usage can be integrated into LVGL. In `lv_conf.h` any supported GPUs can be enabled with a single configuration option. Right now, only ST's DMA2D (Chrom-ART) is integrated. More will in the upcoming releases. ### Renames The following object types are renamed: - sw -> switch - ta -> textarea - cb -> checkbox - lmeter -> linemeter - mbox -> msgbox - ddlist -> dropdown - btnm -> btnmatrix - kb -> keyboard - preload -> spinner - lv_objx folder -> lv_widgets - LV_FIT_FILL -> LV_FIT_PARENT - LV_FIT_FLOOD -> LV_FLOOD_MAX - LV_LAYOUT_COL_L/M/R -> LV_LAYOUT_COLUMN_LEFT/MID/RIGHT - LV_LAYOUT_ROW_T/M/B -> LV_LAYOUT_ROW_TOP/MID/BOTTOM ### Reworked and improved object - `dropdown`: Completely reworked. Now creates a separate list when opened and can be dropped to down/up/left/right. - `label`: `body_draw` is removed, instead, if its style has a visible background/border/shadow etc it will be drawn. Padding really makes the object larger (not just virtually as before) - `arc`: can draw bacground too. - `btn`: doesn't store styles for each state because it's done naturally in the new style system. - `calendar`: highlight the pressed datum. The used styles are changed: use `LV_CALENDAR_PART_DATE` normal for normal dates, checked for highlighted, focused for today, pressed for the being pressed. (checked+pressed, focused+pressed also work) - `chart`: only has `LINE` and `COLUMN` types because with new styles all the others can be described. LV_CHART_PART_SERIES sets the style of the series. bg_opa > 0 draws an area in LINE mode. `LV_CHART_PART_SERIES_BG` also added to set a different style for the series area. Padding in `LV_CHART_PART_BG` makes the series area smaller, and it ensures space for axis labels/numbers. - `linemeter`, `gauge`: can have background if the related style properties are set. Padding makes the scale/lines smaller. scale_border_width and scale_end_border_width allow to draw an arc on the outer part of the scale lines. - `gauge`: `lv_gauge_set_needle_img` allows use image as needle - `canvas`: allow drawing to true color alpha and alpha only canvas, add `lv_canvas_blur_hor/ver` and rename `lv_canvas_rotate` to `lv_canvas_transform` - `textarea`: If available in the font use bullet (`U+2022`) character in text area password ### New object types - `lv_objmask`: masks can be added to it. The children will be masked accordingly. ### Others - Change the built-in fonts to [Montserrat](https://fonts.google.com/specimen/Montserrat) and add built-in fonts from 12 px to 48 px for every 2nd size. - Add example CJK and Arabic/Persian/Hebrew built-in font - Add ° and "bullet" to the built-in fonts - Add Arabic/Persian script support: change the character according to its position in the text. - Add `playback_time` to animations. - Add `repeat_count` to animations instead of the current "repeat forever". - Replace `LV_LAYOUT_PRETTY` with `LV_LAYOUT_PRETTY_TOP/MID/BOTTOM` ### Demos - [lv_examples](https://github.com/littlevgl/lv_examples) was reworked and new examples and demos were added ### New release policy - Maintain this Changelog for every release - Save old major version in new branches. E.g. `release/v6` - Merge new features and fixes directly into `master` and release a patch or minor releases every 2 weeks. ### Migrating from v6 to v7 - First and foremost, create a new `lv_conf.h` based on `lv_conf_templ.h`. - To try the new version it suggested using a simulator project and see the examples. - If you have a running project, the most difficult part of the migration is updating to the new style system. Unfortunately, there is no better way than manually updating to the new format. - The other parts are mainly minor renames and refactoring as described above.