[package] name = "pipedream" description = "a straightforward asset pipeline and registry, modeled after UE4" version = "0.0.1" authors = ["trashbyte "] edition = "2018" license = "MIT" categories = ["game-development", "multimedia", "rendering::data-formats"] keywords = ["asset", "pipeline", "registry"] repository = "https://github.com/trashbyte/pipedream" [dependencies] bitflags = "1.2.1" chrono = "0.4.10" vulkano = "0.16.0" walkdir = "2.2.9" hashbrown = "0.6.2" image = "0.22.3" parking_lot = "0.10.0" rand = "0.7.2" itertools = "0.8.2" toolbelt = "0.0.2"