# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] name = "pistoncore-sdl2_window" version = "0.70.0" authors = [ "bvssvni ", "Coeuvre ", "gmorenz", "leonkunert ", "mitchmindtree ", "Christiandh", "Apointos", "ccgn", "reem", "TyOverby ", "Tony Aldridge ", ] build = false autobins = false autoexamples = false autotests = false autobenches = false description = "A SDL2 back-end for the Piston game engine" homepage = "https://github.com/pistondevelopers/sdl2_window" readme = "README.md" keywords = [ "sdl2", "window", "piston", ] license = "MIT" repository = "https://github.com/pistondevelopers/sdl2_window.git" [lib] name = "sdl2_window" path = "src/lib.rs" [[example]] name = "window_builder" path = "examples/window_builder.rs" [[example]] name = "window_opengl" path = "examples/window_opengl.rs" [[example]] name = "window_settings" path = "examples/window_settings.rs" [[example]] name = "window_subsystem" path = "examples/window_subsystem.rs" [dependencies.gl] version = "0.14.0" [dependencies.pistoncore-input] version = "1.0.1" [dependencies.pistoncore-window] version = "1.0.0" [dependencies.sdl2] version = "0.37.0" [dependencies.shader_version] version = "0.7.0"