# Pixelated An opinionated pixel renderer focusing on simplicity Features - Pixel renderer - Keyboard and mouse input - Ability to screenshot ### Minimal example ```rust use pixelated::{canvas, input, media, window, Callbacks, Context}; const WIDTH: u32 = 256; const HEIGHT: u32 = 256; struct Game {} impl Callbacks for Game { fn init(&self, ctx: &mut Context) { canvas::resize(ctx, WIDTH, HEIGHT); window::window_ref(ctx).set_resizable(true); } fn update(&mut self, ctx: &mut Context) -> bool { canvas::clear_screen(ctx, &[0, 0, 0]); let (px, py) = (75, 75); let (wx, wy) = (100, 100); for y in 0..wx { for x in 0..wy { canvas::write_pixel_rgb(ctx, x + px, y + py, &[0, 255, 255]); } } false } } fn main() { let app = Game {}; pixelated::run(app); } ``` Output ![Example](./examples/outputs/minimal.png) More examples can be seen in [examples](https://github.com/stofffe/pixelated/tree/main/examples).