program OnePlusTwo; var a, b, c, bool; begin a := 1; b := 2; c := a + b; write(c); write(c + 1); if c = 3 then write(1) else write(0); if c = 4 then write(1) else write(0); if odd (c + 1) then write(1) else write(0); if c <> 5 then write(1) else write(0); if c > 7 then write(1) else write(0); if c >= 0 then write(1) else write(0); if c <= 10 then write(1) else write(0); if c <> 0 then write(111) end