#![no_std] #[macro_use] extern crate playdate_rs; use playdate_rs::graphics::{Bitmap, Color}; use playdate_rs::{app, println, App, PLAYDATE}; #[app] pub struct HelloWorld { image: Bitmap, rotation: f32, } impl App for HelloWorld { fn new() -> Self { println!("Hello, World!"); Self { image: PLAYDATE.graphics.load_bitmap("rust").unwrap(), rotation: 0f32, } } fn update(&mut self, delta: f32) { // Clear screen PLAYDATE.graphics.clear(Color::White); // Draw image PLAYDATE.graphics.draw_rotated_bitmap( &self.image, vec2![130, 120], self.rotation, vec2![0.5, 0.5], vec2![1.0, 1.0], ); // Rotate image self.rotation += delta * 90.0; // Draw text PLAYDATE .graphics .draw_text("Hello, World!", vec2![230, 112]); // Draw FPS PLAYDATE.system.draw_fps(vec2![0, 0]); } }