# Player One SDK Wrapper for the [Player One Camera SDK](https://player-one-astronomy.com/service/software). See `examples` for usage. Here's a minimal one for reference: ```rust pub fn main() { let camera_description = playerone_sdk::Camera::all_cameras() .into_iter() .nth(0) .expect("No cameras found"); let mut camera = camera_description.open().expect("opening camera"); println!("camera properties:\n{:#?}\n", camera.properties()); let bounds = camera.config_bounds(); println!("camera bounds:\n{:#?}\n", bounds); camera .set_image_format(playerone_sdk::ImageFormat::RAW8) .expect("setting image format"); camera.set_exposure(10000, true).expect("setting exposure"); camera.set_gain(200, true).expect("setting gain"); camera .set_image_size( camera.properties().max_width, camera.properties().max_height, ) .expect("setting image size"); let mut buffer = camera.create_image_buffer(); camera .capture(&mut buffer, Some(1000)) .expect("getting frame"); let (w, h) = camera.image_size(); let img: image::GrayImage = image::ImageBuffer::from_vec(w, h, buffer).expect("converting to image buffer"); img.save("camera_frame.png").expect("saving to file failed"); } ```