extern crate pleco; extern crate rand; use pleco::board::Board; use pleco::core::piece_move::BitMove; use std::*; #[test] fn random_moves() { let mut chess_board = Board::start_pos(); let mut moves = chess_board.generate_moves(); let mut i = 0; while i < 50 && !moves.is_empty() { chess_board.apply_move(moves[rand::random::() % moves.len()]); moves = chess_board.generate_moves(); i += 1; } } #[test] fn apply_null_moves() { let null_move = BitMove::null(); let mut trials = 0; while trials < 5 { let mut chess_board = Board::default(); let mut moves = chess_board.generate_moves(); let mut i = 0; while i < 70 && !moves.is_empty() { chess_board.apply_move(moves[rand::random::() % moves.len()]); moves = chess_board.generate_moves(); assert!(!chess_board.legal_move(null_move)); unsafe { if !chess_board.in_check() { chess_board.apply_null_move(); chess_board.undo_null_move(); } } i += 1; } trials += 1; } }