[package] name = "poglgame" version = "0.4.0" authors = ["Andy Barron "] description = "Piston OpenGL 2D Game Scaffold" repository = "https://github.com/andybarron/poglgame" readme = "./README.md" keywords = ["piston", "opengl", "game", "graphics", "2d"] license = "MIT" [dependencies] piston = "^0.1.4" piston2d-graphics = "^0.1.4" piston2d-opengl_graphics = "^0.1.0" piston2d-sprite = "^0.1.0" piston-ai_behavior = "^0.1.0" pistoncore-sdl2_window = "^0.1.0" # switch to glutin_window when relative mouse motion, # window focus, and window restart work!