/* Copyright 2017 - 2022 R. Thomas * Copyright 2017 - 2022 Quarkslab * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LIEF_PE_RESOURCE_DIALOG_H_ #define LIEF_PE_RESOURCE_DIALOG_H_ #include #include #include #include "LIEF/visibility.h" #include "LIEF/Object.hpp" #include "LIEF/iterators.hpp" #include "LIEF/PE/enums.hpp" #include "LIEF/PE/resources/ResourceDialogItem.hpp" namespace LIEF { namespace PE { class ResourcesManager; struct ResourcesParser; namespace details { struct pe_dialog_template_ext; struct pe_dialog_template; } //! Representation of a dialog box //! //! Windows allows two kinds of dialog box: //! * Simple one //! * Extended one //! //! ResourceDialog::is_extended determine the type of the Dialog class LIEF_API ResourceDialog : public Object { friend class ResourcesManager; friend struct ResourcesParser; public: using items_t = std::vector; using it_items = ref_iterator; using it_const_items = const_ref_iterator; ResourceDialog(); ResourceDialog(const details::pe_dialog_template_ext& header); ResourceDialog(const details::pe_dialog_template& header); ResourceDialog(const ResourceDialog&); ResourceDialog& operator=(const ResourceDialog&); virtual ~ResourceDialog(); //! ``true`` if the dialog is an extended one bool is_extended() const; //! The extended windows styles uint32_t extended_style() const; //! Return list of LIEF::PE::EXTENDED_WINDOW_STYLES associated with the //! ResourceDialog::extended_style value std::set extended_style_list() const; bool has_extended_style(EXTENDED_WINDOW_STYLES style) const; //! The style of the dialog box. This member can be a combination of LIEF::PE::WINDOW_STYLES values and //! LIEF::PE::DIALOG_BOX_STYLES values. uint32_t style() const; //! Return list of LIEF::PE::WINDOW_STYLES associated with the //! ResourceDialog::style value std::set style_list() const; bool has_style(WINDOW_STYLES style) const; //! Return list of LIEF::PE::DIALOG_BOX_STYLES associated with the //! ResourceDialog::style value std::set dialogbox_style_list() const; bool has_dialogbox_style(DIALOG_BOX_STYLES style) const; //! The x-coordinate, in dialog box units, of the upper-left corner of the dialog box. int16_t x() const; //! The y-coordinate, in dialog box units, of the upper-left corner of the dialog box. int16_t y() const; //! The width, in dialog box units, of the dialog box. int16_t cx() const; //! The height, in dialog box units, of the dialog box. int16_t cy() const; //! Iterator on the controls (ResourceDialogItem) that defines the Dialog (Button, Label...) it_const_items items() const; //! RESOURCE_LANGS associated with the Dialog RESOURCE_LANGS lang() const; //! RESOURCE_SUBLANGS associated with the Dialog RESOURCE_SUBLANGS sub_lang() const; void lang(RESOURCE_LANGS lang); void sub_lang(RESOURCE_SUBLANGS sub_lang); // Extended API // ============ //! The version number of the extended dialog box template. This member must be set to 1. uint16_t version() const; //! Indicates whether a template is an extended dialog box template: //! //! * ``0xFFFF``: Extended dialog box template //! * Other value: Standard dialog box template //! //! @see ResourceDialog::is_extended uint16_t signature() const; //! The help context identifier for the dialog box window uint32_t help_id() const; //! The weight of the font uint16_t weight() const; //! The point size of the font to use for the text in the dialog box and its controls. uint16_t point_size() const; //! Indicates whether the font is italic. If this value is ``true``, the font is italic bool is_italic() const; //! The character to be used uint8_t charset() const; //! The title of the dialog box const std::u16string& title() const; //! The name of the typeface for the font const std::u16string& typeface() const; void accept(Visitor& visitor) const override; bool operator==(const ResourceDialog& rhs) const; bool operator!=(const ResourceDialog& rhs) const; LIEF_API friend std::ostream& operator<<(std::ostream& os, const ResourceDialog& dialog); private: uint16_t version_; uint16_t signature_; uint32_t help_id_; uint32_t ext_style_; uint32_t style_; int16_t x_; int16_t y_; int16_t cx_; int16_t cy_; std::u16string menu_; std::u16string window_class_; std::u16string title_; uint16_t point_size_; uint16_t weight_; bool italic_; uint8_t charset_; std::u16string typeface_; items_t items_; RESOURCE_LANGS lang_; RESOURCE_SUBLANGS sublang_; }; } } #endif