#ifndef UTIL_H #define UTIL_H /* This file is for loading/storing data in a little-endian fashion */ #include "namespace.h" #include "gf.h" #include "vec128.h" #include static inline void store_i(unsigned char *out, uint64_t in, int i) { int j; for (j = 0; j < i; j++) { out[j] = (in >> (j * 8)) & 0xFF; } } static inline void store_gf(unsigned char *dest, gf a) { dest[0] = a & 0xFF; dest[1] = a >> 8; } static inline uint16_t load_gf(const unsigned char *src) { uint16_t a; a = src[1]; a <<= 8; a |= src[0]; return a & GFMASK; } static inline uint32_t load4(const unsigned char *src) { uint32_t a; a = src[3]; a <<= 8; a |= src[2]; a <<= 8; a |= src[1]; a <<= 8; a |= src[0]; return a; } static inline void irr_load(uint64_t *out, const unsigned char *in) { int i, j; uint16_t irr[ SYS_T + 1 ]; for (i = 0; i < SYS_T; i++) { irr[i] = load_gf(in + i * 2); } irr[ SYS_T ] = 1; for (i = 0; i < GFBITS; i++) { out[i] = 0; } for (i = SYS_T; i >= 0; i--) { for (j = 0; j < GFBITS; j++) { out[j] <<= 1; out[j] |= (irr[i] >> j) & 1; } } } static inline void store8(unsigned char *out, uint64_t in) { out[0] = (in >> 0x00) & 0xFF; out[1] = (in >> 0x08) & 0xFF; out[2] = (in >> 0x10) & 0xFF; out[3] = (in >> 0x18) & 0xFF; out[4] = (in >> 0x20) & 0xFF; out[5] = (in >> 0x28) & 0xFF; out[6] = (in >> 0x30) & 0xFF; out[7] = (in >> 0x38) & 0xFF; } static inline uint64_t load8(const unsigned char *in) { int i; uint64_t ret = in[7]; for (i = 6; i >= 0; i--) { ret <<= 8; ret |= in[i]; } return ret; } static inline gf bitrev(gf a) { a = ((a & 0x00FF) << 8) | ((a & 0xFF00) >> 8); a = ((a & 0x0F0F) << 4) | ((a & 0xF0F0) >> 4); a = ((a & 0x3333) << 2) | ((a & 0xCCCC) >> 2); a = ((a & 0x5555) << 1) | ((a & 0xAAAA) >> 1); return a >> 4; } static inline vec128 load16(const unsigned char *in) { return vec128_set2x( load8(in), load8(in + 8) ); } static inline void store16(unsigned char *out, vec128 in) { store8(out + 0, vec128_extract(in, 0)); store8(out + 8, vec128_extract(in, 1)); } #endif