# Precedence Network Analysis for Rust ## Precedence Networks A Precedence Network (or [Precedence diagram method](https://en.wikipedia.org/wiki/Precedence_diagram_method)) is a method of constructing connected activivies in a directed graph that specify dependencies. By specifyfing the minmimum, expected and maximum duration of each task the network can be analysed to find activities that sit on the critical path and must be completed on time to avoid delaying the entire network. ## Usage Given the following precedence network ```text,ignore ┌──────────┐ ┌────────────────►│Document:4├─────────────────┐ │ └──────────┘ │ │ ▼ ┌────┴───┐ ┌─────────┐ ┌──────┐ ┌────────┐ │Design:5├──────►│Develop:6├────►│Test:4├─────►│Deploy:1│ └────────┘ └──────┬──┘ └──────┘ └────────┘ │ ▲ │ ┌───────┐ │ └────────►│Train:3├─────────┘ └───────┘ ``` Using `precedence-net` we can model it with the following code ```rust use precedence_net::{Network, Result}; fn main() -> Result<()> { let mut network_builder = Network::builder(); network_builder.add_activity("Design", 5.0)?; network_builder.add_activity("Develop", 6.0)?; network_builder.add_activity("Document", 4.0)?; network_builder.add_activity("Deploy", 1.0)?; network_builder.add_activity("Train", 3.0)?; network_builder.add_activity("Test", 4.0)?; network_builder.connect("Design", "Develop")?; network_builder.connect("Design", "Document")?; network_builder.connect("Develop", "Test")?; network_builder.connect("Develop", "Train")?; network_builder.connect("Test", "Deploy")?; network_builder.connect("Train", "Deploy")?; network_builder.connect("Document", "Deploy")?; let network = Network::try_from(network_builder)?; println!("Activity | Earliest Start | Earliest Finish | Latest Start | Latest Finish | Total Float | Free Float | Critical Path"); println!("---------------------------------------------------------------------------------------------------------------------"); for activity in network.activities()? { println!( "{:^8} | {:>14} | {:>15} | {:>12} | {:>13} | {:>11} | {:>10} | {:^14}", activity, network.earliest_start(activity)?, network.earliest_finish(activity)?, network.latest_start(activity)?, network.latest_finish(activity)?, network.total_float(activity)?, network.free_float(activity)?, network.on_critical_path(activity)?, ); } Ok(()) } ``` will produce the following output ```text,ignore Activity | Earliest Start | Earliest Finish | Latest Start | Latest Finish | Total Float | Free Float | Critical Path --------------------------------------------------------------------------------------------------------------------- Design | 0 | 5 | 0 | 5 | 0 | 0 | true Develop | 5 | 11 | 5 | 11 | 0 | 0 | true Document | 5 | 9 | 11 | 15 | 6 | 6 | false Test | 11 | 15 | 11 | 15 | 0 | 0 | true Train | 11 | 14 | 12 | 15 | 1 | 1 | false Deploy | 15 | 16 | 15 | 16 | 0 | 0 | true ``` ## Performance Using [Criterion.rs](https://github.com/bheisler/criterion.rs) the following activities were benchmarked for a precedence network of 62 500 activities on an Intel Core i7 with 16GB RAM. * Adding activities to the network: 78ms * Creating Network from Network Builder: 239ms * Creating NetworkBuilder from Network: 44ms * Retrieving Critical Path: 1.1ms ## To Implement * Cyclic route checking * Serialize and deserialize * Update activities ## License Copyright 2022 Farrel Lifson Released under the MIT License. See LICENSE-MIT for details.