# libprimecount primecount can be built as a static and shared C/C++ library for use in other math projects. libprimecount has both a C API (`````` header) and a C++ API (`````` header) so you are free to pick the one that best fits your needs. The C API has been added to make it easier to write libprimecount bindings for other programming languages. primecount's prime counting function implementation and nth prime function are generally orders of magnitude faster than other publicly available prime counting function implementations. As of 2021 libprimecount is the only prime counting function library that I am aware of that supports multi-threading. libprimecount is also very portable, it has been tested successfully on a wide range of operating systems, compilers (GCC, Clang, MSVC) and CPU architectures (x86, x64, ARM, ARM64, PowerPC, PP64, Sparc). libprimecount has been integrated into a few other computer algebra systems: Since 2021 [Mathematica's PrimePi(x)](https://reference.wolfram.com/language/ref/PrimePi.html) uses libprimecount under the hood, primecount is available as an optional package in [SageMath](https://doc.sagemath.org/html/en/reference/spkg/primecount.html) and there are bindings available for a few [other programming languages](https://github.com/kimwalisch/primecount#bindings-for-other-languages). If your company uses primecount then I would greatly appreciate if you would [sponsor](https://github.com/sponsors/kimwalisch) its maintenance (or [donate](https://github.com/sponsors/kimwalisch?frequency=one-time&sponsor=kimwalisch)). The development of primecount has personally cost me a lot of money, as I frequently needed to run extensive benchmarks on a wide variety of high end cloud servers. # Installation * [Install libprimecount using package manager](https://github.com/kimwalisch/primecount#installation) * [Build libprimecount from source](#build-instructions) # C API reference Include the `````` header to use primecount's C API. All functions that are part of primecount's C API return ```-1``` in case an error occurs and print the corresponding error message to the standard error stream. ```C // Count the number of primes <= x int64_t primecount_pi(int64_t x); // Count the number of primes <= x (supports 128-bit) int primecount_pi_str(const char* x, char* res, size_t len); // Find the nth prime e.g.: nth_prime(25) = 97 int64_t primecount_nth_prime(int64_t n); // Count the numbers <= x that are not divisible by any of the first a primes int64_t primecount_phi(int64_t x, int64_t a); ``` Please see [primecount.h](https://github.com/kimwalisch/primecount/blob/master/include/primecount.h) for more information. # C example The C example below counts the primes ≤ 1000 and prints the result to the screen. Note that primecount is multi-threaded by default, it uses all available CPU cores if the input is sufficiently large. ```C #include #include int main() { int64_t pix = primecount_pi(1000); printf("primes below 1000 = %ld\n", pix); return 0; } ``` Compile using: ```sh cc -O3 primes.c -o primes -lprimecount ``` If you have [built libprimecount yourself](#Build-instructions), then the default installation path is usually ```/usr/local/lib```. Running the ```ldconfig``` program after ```make install``` ensures that Linux's dynamic linker/loader will find the shared primecount library when you execute your program. However, some OSes are missing the ```ldconfig``` program or ```ldconfig``` does not include ```/usr/local/lib``` by default. In these cases you need to export some environment variables: ```sh export LIBRARY_PATH=/usr/local/lib:$LIBRARY_PATH export LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH export C_INCLUDE_PATH=/usr/local/include:$C_INCLUDE_PATH ``` # C++ API reference Include the `````` header to use primecount's C++ API. All functions that are part of primecount's C++ API throw a ```primecount_error``` exception (which is derived from ```std::exception```) in case an error occurs. ```C++ // Count the number of primes <= x int64_t primecount::pi(int64_t x); // Count the number of primes <= x (supports 128-bit) std::string primecount::pi(const std::string& x); // Find the nth prime e.g.: nth_prime(25) = 97 int64_t primecount::nth_prime(int64_t n); // Count the numbers <= x that are not divisible by any of the first a primes int64_t primecount::phi(int64_t x, int64_t a); ``` Please see [primecount.hpp](https://github.com/kimwalisch/primecount/blob/master/include/primecount.hpp) for more information. # C++ example The C++ example below counts the primes ≤ 1000 and prints the result to the screen. Note that primecount is multi-threaded by default, it uses all available CPU cores if the input is sufficiently large. ```C++ #include #include int main() { int64_t pix = primecount::pi(1000); std::cout << "primes below 1000 = " << pix << std::endl; return 0; } ``` Compile using: ```sh c++ -O3 primes.cpp -o primes -lprimecount ``` If you have [built libprimecount yourself](#Build-instructions), then the default installation path is usually ```/usr/local/lib```. Running the ```ldconfig``` program after ```make install``` ensures that Linux's dynamic linker/loader will find the shared primecount library when you execute your program. However, some OSes are missing the ```ldconfig``` program or ```ldconfig``` does not include ```/usr/local/lib``` by default. In these cases you need to export some environment variables: ```sh export LIBRARY_PATH=/usr/local/lib:$LIBRARY_PATH export LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH export CPLUS_INCLUDE_PATH=/usr/local/include:$CPLUS_INCLUDE_PATH ``` # Build instructions You need to have [installed a C++ compiler, cmake and make](BUILD.md#prerequisites). By default, only the static libprimecount is built, but for doing development with libprimecount you will most likely want to use the shared libprimecount. Hence we use the ```-DBUILD_SHARED_LIBS=ON``` option to enable building libprimecount as a shared library. ```sh cmake . -DBUILD_SHARED_LIBS=ON make -j sudo make install sudo ldconfig ``` * [Detailed build instructions](BUILD.md#primecount-build-instructions) # Maximum portability For performance reasons primecount uses the ```POPCNT``` instruction on all CPU architectures that support it. On x86/x64 the ```POPCNT``` instruction was added to Intel's and AMD's CPUs alongside the SSE4 instruction set in 2008. If you need to support older x86/x64 CPUs you can disable ```POPCNT``` but this will deteriorate performance by about 50%. Note that disabling ```POPCNT``` only has an effect on x86/x64, on other CPU architectures ```POPCNT``` is always used if it is available (as this generally does not cause any issues). ``` cmake . -DWITH_POPCNT=OFF ``` # CMake build options Here are all available cmake configuration options: ```CMake option(BUILD_PRIMECOUNT "Build the primecount binary" ON) option(BUILD_LIBPRIMESIEVE "Build libprimesieve" ON) option(BUILD_SHARED_LIBS "Build the shared libprimecount" OFF) option(BUILD_STATIC_LIBS "Build the static libprimecount" ON) option(BUILD_MANPAGE "Regenerate man page using a2x program" OFF) option(BUILD_TESTS "Build the test programs" OFF) option(WITH_POPCNT "Use the POPCNT instruction" ON) option(WITH_LIBDIVIDE "Use libdivide.h" ON) option(WITH_OPENMP "Enable OpenMP multi-threading" ON) option(WITH_DIV32 "Use 32-bit division instead of 64-bit division whenever possible" ON) option(WITH_MSVC_CRT_STATIC "Link primecount.lib with /MT instead of the default /MD" OFF) option(WITH_FLOAT128 "Use __float128 (requires libquadmath)" OFF) option(WITH_JEMALLOC "Use jemalloc allocator" OFF) ```