# {{ ansible_managed }} # room-: { # description = "This is my awesome room" # is_private = true|false (whether this room should be in the public list, default=true) # secret = "" # pin = "" # sampling_rate = (e.g., 16000 for wideband mixing) # spatial_audio = true|false (if true, the mix will be stereo to spatially place users, default=false) # audiolevel_ext = true|false (whether the ssrc-audio-level RTP extension must # be negotiated/used or not for new joins, default=true) # audiolevel_event = true|false (whether to emit event to other users or not, default=false) # audio_active_packets = 100 (number of packets with audio level, default=100, 2 seconds) # audio_level_average = 25 (average value of audio level, 127=muted, 0='too loud', default=25) # default_prebuffering = number of packets to buffer before decoding each particiant (default=6) # record = true|false (whether this room should be recorded, default=false) # record_file = "/path/to/recording.wav" (where to save the recording) # record_dir = "/path/to/" (path to save the recording to, makes record_file a relative path if provided) # allow_rtp_participants = true|false (whether participants should be allowed to join # via plain RTP as well, rather than just WebRTC, default=false) # # The following lines are only needed if you want the mixed audio # to be automatically forwarded via plain RTP to an external component # (e.g., an ffmpeg script, or a gstreamer pipeline) for processing # By default plain RTP is used, SRTP must be configured if needed # rtp_forward_id = numeric RTP forwarder ID for referencing it via API (optional: random ID used if missing) # rtp_forward_host = "" # rtp_forward_host_family = "" # rtp_forward_port = port to forward RTP packets of mixed audio to # rtp_forward_ssrc = SSRC to use to use when streaming (optional: stream_id used if missing) # rtp_forward_codec = opus (default), pcma (A-Law) or pcmu (mu-Law) # rtp_forward_ptype = payload type to use when streaming (optional: only read for Opus, 100 used if missing) # rtp_forward_srtp_suite = length of authentication tag (32 or 80) # rtp_forward_srtp_crypto = "" # rtp_forward_always_on = true|false, whether silence should be forwarded when the room is empty (optional: false used if missing) #} general: { #admin_key = "supersecret" # If set, rooms can be created via API only # if this key is provided in the request #lock_rtp_forward = true # Whether the admin_key above should be # enforced for RTP forwarding requests too #lock_play_file = true # Whether the admin_key above should be # enforced for playing .opus files too #record_tmp_ext = "tmp" # Optional temporary extension to add to filenames # while recording: e.g., setting "tmp" would mean # .wav --> .wav.tmp until the file is closed #events = false # Whether events should be sent to event # handlers (default=true) # By default, integers are used as a unique ID for both rooms and participants. # In case you want to use strings instead (e.g., a UUID), set string_ids to true. #string_ids = true # Normally, all AudioBridge participants will join by negotiating a WebRTC # PeerConnection: the plugin also supports adding participants that will # use plain RTP, though, be it for supporting legacy users (e.g., SIP # participants who an orchestrator can add to the bridge) or more simply # to temporarily inject external audio in a room from a live source. To # support plain RTP, the plugin needs to have a range of ports it can bind # to: notice this should be configured so that it doesn't conflict with other # plugins (e.g., Streaming, SIP, NoSIP) and applications (e.g., Janus itself). # The default if you don't specify anything is 10000-60000. #rtp_port_range = "50000-60000" # In case we need to support plain RTP participants, we'll also need to know # what local IP address to bind to for media. If no address is set in the # property below, then one will be automatically guessed from the system. #local_ip = "1.2.3.4" } room-1234: { description = "Demo Room" secret = "adminpwd" sampling_rate = 16000 record = false #record_dir = "/path/to/" #record_file = "recording.wav" }