use procr_ansi_term::{Color::*, Style}; // This example prints out the 16 basic colors. fn main() { #[cfg(windows)] procr_ansi_term::enable_ansi_support().unwrap(); let normal = Style::default(); println!("{} {}", normal.paint("Normal"), normal.bold().paint("bold")); println!("{} {}", Black.paint("Black"), Black.bold().paint("bold")); println!("{} {}", Red.paint("Red"), Red.bold().paint("bold")); println!("{} {}", Green.paint("Green"), Green.bold().paint("bold")); println!("{} {}", Yellow.paint("Yellow"), Yellow.bold().paint("bold")); println!("{} {}", Blue.paint("Blue"), Blue.bold().paint("bold")); println!("{} {}", Purple.paint("Purple"), Purple.bold().paint("bold")); println!("{} {}", Cyan.paint("Cyan"), Cyan.bold().paint("bold")); println!("{} {}", White.paint("White"), White.bold().paint("bold")); println!("\nreset_prefix at work:"); println!( "\x1b[33mReset {} \x1b[33mand {}\x1b[0m", Style::new().reset_prefix().bold().paint("bold"), Style::new().reset_prefix().underline().paint("underline") ); println!( "\x1b[33mDo not reset {} \x1b[33mand {}\x1b[0m", Style::new().bold().paint("bold"), Style::new().underline().paint("underline") ); }