use procr_ansi_term::{build_all_gradient_text, Color, Gradient, Rgb, TargetGround}; fn main() { #[cfg(windows)] procr_ansi_term::enable_ansi_support().unwrap(); let text = "lorem ipsum quia dolor sit amet, consectetur, adipisci velit"; // a gradient from hex colors let start = Rgb::from_hex(0x40c9ff); let end = Rgb::from_hex(0xe81cff); let grad0 = Gradient::new(start, end); // a gradient from color::rgb() let start = Color::Rgb(64, 201, 255); let end = Color::Rgb(232, 28, 255); let gradient = Gradient::from_color_rgb(start, end); // a slightly different gradient let start2 = Color::Rgb(128, 64, 255); let end2 = Color::Rgb(0, 28, 255); let gradient2 = Gradient::from_color_rgb(start2, end2); // reverse the gradient let gradient3 = gradient.reverse(); let build_fg = gradient.build(text, TargetGround::Foreground); println!("{}", build_fg); let build_bg = gradient.build(text, TargetGround::Background); println!("{}", build_bg); let bgt = build_all_gradient_text(text, gradient, gradient2); println!("{}", bgt); let bgt2 = build_all_gradient_text(text, gradient, gradient3); println!("{}", bgt2); println!( "{}", grad0.build("nushell is awesome", TargetGround::Foreground) ); }