# procspawn [![Build Status](https://github.com/mitsuhiko/procspawn/workflows/Tests/badge.svg?branch=master)](https://github.com/mitsuhiko/procspawn/actions?query=workflow%3ATests) [![Crates.io](https://img.shields.io/crates/d/procspawn.svg)](https://crates.io/crates/procspawn) [![Documentation](https://docs.rs/procspawn/badge.svg)](https://docs.rs/procspawn) [![rustc 1.65.0](https://img.shields.io/badge/rust-1.70%2B-orange.svg)](https://img.shields.io/badge/rust-1.70%2B-orange.svg) This crate provides the ability to spawn processes with a function similar to `thread::spawn`. Instead of closures it passes [`serde`](https://serde.rs/) serializable objects. The return value from the spawned closure also must be serializable and can then be retrieved from the returned join handle. If the spawned functiom causes a panic it will also be serialized across the process boundaries. ## Example Step 1: invoke `procspawn::init` at a point early in your program (somewhere at the beginning of the main function). Whatever happens before that point also happens in your spawned functions. ```rust procspawn::init(); ``` Step 2: now you can start spawning functions: ```rust let data = vec![1, 2, 3, 4]; let handle = procspawn::spawn(data, |data| { println!("Received data {:?}", &data); data.into_iter().sum::() }); let result = handle.join().unwrap(); ``` ## License and Links - [Documentation](https://docs.rs/procspawn/) - [Issue Tracker](https://github.com/mitsuhiko/procspawn/issues) - [Examples](https://github.com/mitsuhiko/procspawn/tree/master/examples) - License: [Apache-2.0](https://github.com/mitsuhiko/procspawn/blob/master/LICENSE-APACHE)