# Changelog ## Unreleased ## 0.1.5 - 2024-10-03 ### Fixed * Fix wrong calculation in laea projection - https://github.com/3liz/proj4rs/issues/18 ## 0.1.4 - 2024-09-16 ### Changed * Remove wee\_alloc as it's unmaintained - https://github.com/3liz/proj4rs/pull/16 ## 0.1.3 - 2024-05-18 ### Fixed * fix UB on NodePtr::get - https://github.com/3liz/proj4rs/pull/13 ### Changed * Update Vite config to build WASM demo ## 0.1.2 - 2023-19-11 ### Fixed * Fix `geo-type` feature as optional - https://github.com/3liz/proj4rs/pull/11 * Improve documentation * Fix `Transform` trait signature for WASM - https://github.com/3liz/proj4rs/issues/9 ### Added * Add ability to create Projs from EPSG codes - https://github.com/3liz/proj4rs/pull/7 * `Transform` implementations. - https://github.com/3liz/proj4rs/pull/6 - Implement for a 2-tuple. - Implement for the `geo-types` geometries, them being placed behind a `geo-types` feature flag. ### Changed * `Transform` trait signature. - https://github.com/3liz/proj4rs/pull/6 - Alias `FnMut(f64, f64, f64) -> Result<(f64, f64, f64)>` behind a `TransformClosure` - `transform_coordinates()` takes a mutable reference to `f`, making it easier to layer `Transform` implementations. ## 0.1.1 - 2023-09-07 ### Added * Implement `Clone` on `Proj` type. - https://github.com/3liz/proj4rs/pull/2 * Added exemple in README - https://github.com/3liz/proj4rs/pull/3