[package] name = "ptex" version = "0.3.0" edition = "2021" description = "High-level Ptex bindings over ptex-sys" documentation = "https://docs.rs/ptex" authors = ["David Aguilar "] license = "Apache-2.0" keywords = ["gamedev", "graphics", "render", "texture", "vfx"] categories = ["graphics", "multimedia", "multimedia::images", "rendering", "rendering::data-formats"] readme = "README.md" homepage = "https://github.com/vfx-rs/ptex-bind" repository = "https://github.com/vfx-rs/ptex-bind.git" [workspace] members = ["ptex-sys"] [dependencies] cxx = { version = "1.0", features = ["c++17"] } half = "2.4.0" ptex-sys = {path = "ptex-sys", version = "0.3.0"} thiserror = "1.0" [dev-dependencies] anyhow = "1.0" assert_float_eq = "1.0" # The docs are the same across all platforms so we only need to build once. [package.metadata.docs.rs] targets = ["x86_64-unknown-linux-gnu"] rustc-args = ["--cfg", "docsrs"]