// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.ads.googleads.v6.services; import "google/ads/googleads/v6/enums/response_content_type.proto"; import "google/ads/googleads/v6/resources/asset.proto"; import "google/api/annotations.proto"; import "google/api/client.proto"; import "google/api/field_behavior.proto"; import "google/api/resource.proto"; import "google/protobuf/field_mask.proto"; option csharp_namespace = "Google.Ads.GoogleAds.V6.Services"; option go_package = "google.golang.org/genproto/googleapis/ads/googleads/v6/services;services"; option java_multiple_files = true; option java_outer_classname = "AssetServiceProto"; option java_package = "com.google.ads.googleads.v6.services"; option objc_class_prefix = "GAA"; option php_namespace = "Google\\Ads\\GoogleAds\\V6\\Services"; option ruby_package = "Google::Ads::GoogleAds::V6::Services"; // Proto file describing the Asset service. // Service to manage assets. Asset types can be created with AssetService are // YoutubeVideoAsset, MediaBundleAsset and ImageAsset. TextAsset should be // created with Ad inline. service AssetService { option (google.api.default_host) = "googleads.googleapis.com"; option (google.api.oauth_scopes) = "https://www.googleapis.com/auth/adwords"; // Returns the requested asset in full detail. rpc GetAsset(GetAssetRequest) returns (google.ads.googleads.v6.resources.Asset) { option (google.api.http) = { get: "/v6/{resource_name=customers/*/assets/*}" }; option (google.api.method_signature) = "resource_name"; } // Creates assets. Operation statuses are returned. rpc MutateAssets(MutateAssetsRequest) returns (MutateAssetsResponse) { option (google.api.http) = { post: "/v6/customers/{customer_id=*}/assets:mutate" body: "*" }; option (google.api.method_signature) = "customer_id,operations"; } } // Request message for [AssetService.GetAsset][google.ads.googleads.v6.services.AssetService.GetAsset] message GetAssetRequest { // Required. The resource name of the asset to fetch. string resource_name = 1 [ (google.api.field_behavior) = REQUIRED, (google.api.resource_reference) = { type: "googleads.googleapis.com/Asset" } ]; } // Request message for [AssetService.MutateAssets][google.ads.googleads.v6.services.AssetService.MutateAssets] message MutateAssetsRequest { // Required. The ID of the customer whose assets are being modified. string customer_id = 1 [(google.api.field_behavior) = REQUIRED]; // Required. The list of operations to perform on individual assets. repeated AssetOperation operations = 2 [(google.api.field_behavior) = REQUIRED]; // The response content type setting. Determines whether the mutable resource // or just the resource name should be returned post mutation. google.ads.googleads.v6.enums.ResponseContentTypeEnum.ResponseContentType response_content_type = 3; } // A single operation to create an asset. Supported asset types are // YoutubeVideoAsset, MediaBundleAsset, ImageAsset, and LeadFormAsset. TextAsset // should be created with Ad inline. message AssetOperation { // FieldMask that determines which resource fields are modified in an update. google.protobuf.FieldMask update_mask = 3; // The mutate operation. oneof operation { // Create operation: No resource name is expected for the new asset. google.ads.googleads.v6.resources.Asset create = 1; // Update operation: The asset is expected to have a valid resource name in // this format: // // `customers/{customer_id}/assets/{asset_id}` google.ads.googleads.v6.resources.Asset update = 2; } } // Response message for an asset mutate. message MutateAssetsResponse { // All results for the mutate. repeated MutateAssetResult results = 2; } // The result for the asset mutate. message MutateAssetResult { // The resource name returned for successful operations. string resource_name = 1; // The mutated asset with only mutable fields after mutate. The field will // only be returned when response_content_type is set to "MUTABLE_RESOURCE". google.ads.googleads.v6.resources.Asset asset = 2; }