// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.cloud.gaming.v1; import "google/api/field_behavior.proto"; import "google/api/resource.proto"; import "google/cloud/gaming/v1/common.proto"; import "google/protobuf/field_mask.proto"; import "google/protobuf/timestamp.proto"; import "google/api/annotations.proto"; option go_package = "google.golang.org/genproto/googleapis/cloud/gaming/v1;gaming"; option java_multiple_files = true; option java_package = "com.google.cloud.gaming.v1"; // Request message for RealmsService.ListRealms. message ListRealmsRequest { // Required. The parent resource name. Uses the form: // `projects/{project}/locations/{location}`. string parent = 1 [ (google.api.field_behavior) = REQUIRED, (google.api.resource_reference) = { child_type: "gameservices.googleapis.com/Realm" } ]; // Optional. The maximum number of items to return. If unspecified, server // will pick an appropriate default. Server may return fewer items than // requested. A caller should only rely on response's // [next_page_token][google.cloud.gaming.v1.ListRealmsResponse.next_page_token] to // determine if there are more realms left to be queried. int32 page_size = 2 [(google.api.field_behavior) = OPTIONAL]; // Optional. The next_page_token value returned from a previous List request, // if any. string page_token = 3 [(google.api.field_behavior) = OPTIONAL]; // Optional. The filter to apply to list results. string filter = 4 [(google.api.field_behavior) = OPTIONAL]; // Optional. Specifies the ordering of results following syntax at // https://cloud.google.com/apis/design/design_patterns#sorting_order. string order_by = 5 [(google.api.field_behavior) = OPTIONAL]; } // Response message for RealmsService.ListRealms. message ListRealmsResponse { // The list of realms. repeated Realm realms = 1; // Token to retrieve the next page of results, or empty if there are no more // results in the list. string next_page_token = 2; // List of locations that could not be reached. repeated string unreachable = 3; } // Request message for RealmsService.GetRealm. message GetRealmRequest { // Required. The name of the realm to retrieve. Uses the form: // `projects/{project}/locations/{location}/realms/{realm}`. string name = 1 [ (google.api.field_behavior) = REQUIRED, (google.api.resource_reference) = { type: "gameservices.googleapis.com/Realm" } ]; } // Request message for RealmsService.CreateRealm. message CreateRealmRequest { // Required. The parent resource name. Uses the form: // `projects/{project}/locations/{location}`. string parent = 1 [ (google.api.field_behavior) = REQUIRED, (google.api.resource_reference) = { child_type: "gameservices.googleapis.com/Realm" } ]; // Required. The ID of the realm resource to be created. string realm_id = 2 [(google.api.field_behavior) = REQUIRED]; // Required. The realm resource to be created. Realm realm = 3 [(google.api.field_behavior) = REQUIRED]; } // Request message for RealmsService.DeleteRealm. message DeleteRealmRequest { // Required. The name of the realm to delete. Uses the form: // `projects/{project}/locations/{location}/realms/{realm}`. string name = 1 [ (google.api.field_behavior) = REQUIRED, (google.api.resource_reference) = { type: "gameservices.googleapis.com/Realm" } ]; } // Request message for RealmsService.UpdateRealm. message UpdateRealmRequest { // Required. The realm to be updated. // Only fields specified in update_mask are updated. Realm realm = 1 [(google.api.field_behavior) = REQUIRED]; // Required. The update mask applies to the resource. For the `FieldMask` // definition, see // // https: // //developers.google.com/protocol-buffers // // /docs/reference/google.protobuf#fieldmask google.protobuf.FieldMask update_mask = 2 [(google.api.field_behavior) = REQUIRED]; } // Request message for RealmsService.PreviewRealmUpdate. message PreviewRealmUpdateRequest { // Required. The realm to be updated. // Only fields specified in update_mask are updated. Realm realm = 1 [(google.api.field_behavior) = REQUIRED]; // Required. The update mask applies to the resource. For the `FieldMask` // definition, see // // https: // //developers.google.com/protocol-buffers // // /docs/reference/google.protobuf#fieldmask google.protobuf.FieldMask update_mask = 2 [(google.api.field_behavior) = REQUIRED]; // Optional. The target timestamp to compute the preview. google.protobuf.Timestamp preview_time = 3 [(google.api.field_behavior) = OPTIONAL]; } // Response message for RealmsService.PreviewRealmUpdate. message PreviewRealmUpdateResponse { // ETag of the realm. string etag = 2; // The target state. TargetState target_state = 3; } // A realm resource. message Realm { option (google.api.resource) = { type: "gameservices.googleapis.com/Realm" pattern: "projects/{project}/locations/{location}/realms/{realm}" }; // The resource name of the realm. Uses the form: // `projects/{project}/locations/{location}/realms/{realm}`. For // example, `projects/my-project/locations/{location}/realms/my-realm`. string name = 1; // Output only. The creation time. google.protobuf.Timestamp create_time = 2 [(google.api.field_behavior) = OUTPUT_ONLY]; // Output only. The last-modified time. google.protobuf.Timestamp update_time = 3 [(google.api.field_behavior) = OUTPUT_ONLY]; // The labels associated with this realm. Each label is a key-value pair. map labels = 4; // Required. Time zone where all policies targeting this realm are evaluated. The value // of this field must be from the IANA time zone database: // https://www.iana.org/time-zones. string time_zone = 6 [(google.api.field_behavior) = REQUIRED]; // ETag of the resource. string etag = 7; // Human readable description of the realm. string description = 8; }