# `🐦 puffin` **The friendly little instrumentation profiler for Rust** ![Puffin photo by Richard Bartz](puffin.jpg) [(puffin photo by Richard Bartz)](https://en.wikipedia.org/wiki/File:Papageitaucher_Fratercula_arctica.jpg) [![Embark](https://img.shields.io/badge/embark-open%20source-blueviolet.svg)](https://embark.dev) [![Embark](https://img.shields.io/badge/discord-ark-%237289da.svg?logo=discord)](https://discord.gg/dAuKfZS) [![Crates.io](https://img.shields.io/crates/v/puffin.svg)](https://crates.io/crates/puffin) [![Docs](https://docs.rs/puffin/badge.svg)](https://docs.rs/puffin) [![dependency status](https://deps.rs/repo/github/EmbarkStudios/puffin/status.svg)](https://deps.rs/repo/github/EmbarkStudios/puffin) [![Build Status](https://github.com/EmbarkStudios/puffin/workflows/CI/badge.svg)](https://github.com/EmbarkStudios/puffin/actions?workflow=CI)
## How to use ``` rust fn my_function() { puffin::profile_function!(); ... if ... { puffin::profile_scope!("load_image", image_name); ... } } ``` The Puffin macros write data to a thread-local data stream. When the outermost scope of a thread is closed, the data stream is sent to a global profiler collector. The scopes are pretty light-weight, costing around 60 ns on an M1 MacBook Pro. You have to turn on the profiler before it captures any data with a call to `puffin::set_scopes_on(true);`. When the profiler is off the profiler scope macros only has an overhead of 1 ns on an M1 MacBook Pro (plus some stack space). Once per frame you need to call `puffin::GlobalProfiler::lock().new_frame();`. ![Puffin Flamegraph using puffin_egui](puffin_egui.gif) ## Remote profiling You can use [`puffin_http`](https://github.com/EmbarkStudios/puffin/tree/main/puffin_http) to send profile events over TCP to [`puffin_viewer`](https://github.com/EmbarkStudios/puffin/tree/main/puffin_viewer). This is as easy as: ```rs fn main() { let server_addr = format!("127.0.0.1:{}", puffin_http::DEFAULT_PORT); let _puffin_server = puffin_http::Server::new(&server_addr).unwrap(); eprintln!("Run this to view profiling data: puffin_viewer {server_addr}"); puffin::set_scopes_on(true); … // You also need to periodically call // `puffin::GlobalProfiler::lock().new_frame();` // to flush the profiling events. } ``` ## [egui](https://github.com/emilk/egui) integration To view the profile data in-game you can use [`puffin_egui`](https://github.com/EmbarkStudios/puffin/tree/main/puffin_egui). If you are using [`eframe`](https://crates.io/crates/eframe) you can look at [this example](https://github.com/emilk/egui/tree/master/examples/puffin_profiler). ## Other Also check out the crate [`profiling`](https://crates.io/crates/profiling) which provides a unifying layer of abstraction on top of `puffin` and other profiling crates. ## Contributing [![Contributor Covenant](https://img.shields.io/badge/contributor%20covenant-v1.4-ff69b4.svg)](CODE_OF_CONDUCT.md) We welcome community contributions to this project. Please read our [Contributor Guide](CONTRIBUTING.md) for more information on how to get started. ## Releasing We use the [cargo release](https://github.com/crate-ci/cargo-release) tool to manage changelogs, git tags and publishing crates. Each substantial pull request should add a changelog entry under the `[Unreleased]` section (see [keep a changelog](https://keepachangelog.com) and previous changelog entries). The crate version in `Cargo.toml` is never updated manually in a PR as it's handled by `cargo release`. ## License Licensed under either of * Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or ) * MIT license ([LICENSE-MIT](LICENSE-MIT) or ) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.