// Copyright 2015 Colin Sherratt // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. extern crate pulse; use std::thread; use pulse::*; #[test] fn using_vec() { let mut pulses = Vec::new(); let mut signals = Vec::new(); for _ in 0..8 { let (p, t) = Signal::new(); pulses.push(p); signals.push(t); } let barrier = Barrier::new(&pulses); let pulse = barrier.signal(); let last_trigger = signals.pop().unwrap(); for t in signals { t.pulse(); assert!(pulse.is_pending()); } last_trigger.pulse(); assert!(!pulse.is_pending()); } #[test] fn using_slice() { let mut pulses = Vec::new(); let mut signals = Vec::new(); for _ in 0..8 { let (p, t) = Signal::new(); pulses.push(p); signals.push(t); } let barrier = Barrier::new(&pulses); let pulse = barrier.signal(); let last_trigger = signals.pop().unwrap(); for t in signals { t.pulse(); assert!(pulse.is_pending()); } last_trigger.pulse(); assert!(!pulse.is_pending()); } #[test] fn empty() { let barrier = Barrier::new(&[]); let pulse = barrier.signal(); assert!(!pulse.is_pending()); } #[test] fn using_threads() { let mut pulses = Vec::new(); let mut signals = Vec::new(); for _ in 0..8 { let (p, t) = Signal::new(); pulses.push(p); signals.push(t); } let barrier = Barrier::new(&pulses); let pulse = barrier.signal(); thread::spawn(move || { for t in signals { t.pulse(); } }); pulse.wait().unwrap(); } #[test] fn dropped_barrier() { let mut pulses = Vec::new(); let mut signals = Vec::new(); for _ in 0..8 { let (p, t) = Signal::new(); pulses.push(p); signals.push(t); } let pulse = { let barrier = Barrier::new(&pulses); barrier.signal() }; let last_trigger = signals.pop().unwrap(); for t in signals { t.pulse(); assert!(pulse.is_pending()); } last_trigger.pulse(); assert!(!pulse.is_pending()); } #[test] fn barrier_clone() { let (p, t) = Signal::new(); let p1 = p.clone(); let join = thread::spawn(move || { p1.wait().unwrap(); }); thread::sleep_ms(10); let barrier = Barrier::new(&[p]); drop(barrier); t.pulse(); join.join().unwrap(); }