use qbe::*; // Represents the hello world example from https://c9x.me/compile/ fn generate_add_func(module: &mut Module) { let mut func = Function::new( Linkage::private(), "add", vec![ (Type::Word, Value::Temporary("a".into())), (Type::Word, Value::Temporary("b".into())), ], Some(Type::Word), ); func.add_block("start"); func.assign_instr( Value::Temporary("c".into()), Type::Word, Instr::Add(Value::Temporary("a".into()), Value::Temporary("b".into())), ); func.add_instr(Instr::Ret(Some(Value::Temporary("c".into())))); module.add_function(func); } fn generate_main_func(module: &mut Module) { let mut func = Function::new(Linkage::public(), "main", Vec::new(), Some(Type::Word)); func.add_block("start"); func.assign_instr( Value::Temporary("r".into()), Type::Word, Instr::Call( "add".into(), vec![(Type::Word, Value::Const(1)), (Type::Word, Value::Const(1))], ), ); // TODO: The example shows a variadic call. We don't have those yet func.add_instr(Instr::Call( "printf".into(), vec![ (Type::Long, Value::Global("fmt".into())), (Type::Word, Value::Temporary("r".into())), ], )); func.add_instr(Instr::Ret(Some(Value::Const(0)))); module.add_function(func); } fn generate_data(module: &mut Module) { let items = vec![ (Type::Byte, DataItem::Str("One and one make %d!\\n".into())), (Type::Byte, DataItem::Const(0)), ]; let data = DataDef::new(Linkage::private(), "fmt", None, items); module.add_data(data); } fn main() { let mut module = Module::new(); generate_add_func(&mut module); generate_main_func(&mut module); generate_data(&mut module); println!("{}", module); }