# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "qinetic" version = "0.2.1" authors = ["Vladislav Loginov "] description = "free, cross-platform, open-source simple game engine, designed to be fast, simple and modular" documentation = "https://docs.rs/qinetic" readme = "README.md" keywords = [ "gamedev", "graphics", "game", "engine", "qinetic", ] categories = ["game-engines"] license = "MIT" repository = "https://github.com/vl-mr-freeman/qinetic" [package.metadata.docs.rs] all-features = true [profile.release] lto = true codegen-units = 1 panic = "abort" strip = true [dependencies.qinetic_dylib] version = "0.*" optional = true default-features = false [dependencies.qinetic_internal] version = "0.*" default-features = false [features] ai = ["qinetic_internal/qinetic_ai"] animation = ["qinetic_internal/qinetic_animation"] audio = ["qinetic_internal/qinetic_audio"] default = [ "animation", "audio", "physics", "render", ] dynamic = ["qinetic_dylib"] log = ["qinetic_internal/qinetic_log"] network = ["qinetic_internal/qinetic_network"] physics = ["qinetic_internal/qinetic_physics"] render = ["qinetic_internal/qinetic_render"] ui = ["qinetic_internal/qinetic_ui"]