#ifndef RITUAL_GLOBAL_H #define RITUAL_GLOBAL_H // This header includes system headers and declares functions // required by all regular headers of the library. // for fixed size integer types #include // for default cpp_checker tests #include #include // placement new statements require this #include // for exit() #include #ifdef _WIN32 #define RITUAL_EXPORT __declspec(dllexport) #else #define RITUAL_EXPORT #endif #define ritual_assert(x) \ if (!(x)) { \ std::cout << "assertion failed: " << #x << "\n"; \ exit(1); \ } namespace ritual { // Calls destructor of `T` class. This template function // is necessary because it's not possible to use `x->~T()` // syntax directly if `T` contains `::`. template void call_destructor(T* x) { x->~T(); } template class Callback { public: Callback() { m_data = nullptr; m_deleter = nullptr; m_callback = nullptr; } ~Callback() { if (m_deleter) { m_deleter(m_data); } } void set(T callback, void (*deleter)(void*), void* data) { if (m_deleter) { m_deleter(m_data); } m_callback = callback; m_deleter = deleter; m_data = data; } T get() const { return m_callback; } void* data() const { return m_data; } private: void* m_data; void (*m_deleter)(void*); T m_callback; }; } #endif // RITUAL_GLOBAL_H #include "Qt3DInput"