# Quadtree Library This is a Rust library for implementing a Quadtree data structure, which is useful for efficiently storing and querying spatial data in two dimensions. ## Features - Store points with associated data in a 2D space - Query points within a rectangular region or circular area - Subdivision of space based on a configurable capacity - Efficient insertion and query operations ## Usage ```rust use quadtree::{Point, Qrect, Quadtree}; // Create a new quadtree with a bounding rectangle and capacity // rects are (w, y, w, h) with x and y being anchored in the center let size = 50.0; let mut qt = Quadtree::new(Qrect::new(size, size, size, size), 4); // Insert points with associated data qt.insert(&Point::new(25., 25., 0)); qt.insert(&Point::new(30., 20., 1)); // Query points within a rectangular region let rect = Qrect::new(20., 20., 10., 10.); let points_in_rect = qt.query_rect(&rect); // Query points within a circular area let circle_points = qt.query_circle(25., 25., 5.);