QuickJS is a small and embeddable Javascript engine. It supports the ES2019 specification including modules, asynchronous generators and proxies.
It optionally supports mathematical extensions such as big integers (BigInt), big floating point numbers (BigFloat) and operator overloading.
A Makefile is provided to compile the engine on Linux or MacOS/X. A preliminary Windows support is available thru cross compilation on a Linux host with the MingGW tools.
Edit the top of the Makefile
if you wish to select specific
options then run make
.
You can type make install
as root if you wish to install the binaries and support files to
/usr/local
(this is not necessary to use QuickJS).
qjs
is the command line interpreter (Read-Eval-Print Loop). You can pass
Javascript files and/or expressions as arguments to execute them:
./qjs examples/hello.js
qjsc
is the command line compiler:
./qjsc -o hello examples/hello.js ./hello
generates a hello
executable with no external dependency.
qjsbn
and qjscbn
are the corresponding interpreter and
compiler with the mathematical extensions:
./qjsbn examples/pi.js 1000
displays 1000 digits of PI.
./qjsbnc -o pi examples/pi.js ./pi 1000
compiles and executes the PI program.
qjs
interpreterusage: qjs [options] [files]
Options are:
-h
--help
List options.
-e EXPR
--eval EXPR
Evaluate EXPR.
-i
--interactive
Go to interactive mode (it is not the default when files are provided on the command line).
-m
--module
Load as ES6 module (default if .mjs file extension).
Advanced options are:
-d
--dump
Dump the memory usage stats.
-q
--quit
just instantiate the interpreter and quit.
qjsc
compilerusage: qjsc [options] [files]
Options are:
-c
Only output bytecode in a C file. The default is to output an executable file.
-e
Output main()
and bytecode in a C file. The default is to output an
executable file.
-o output
Set the output filename (default = out.c or a.out).
-N cname
Set the C name of the generated data.
-m
Compile as Javascript module (default if .mjs extension).
-M module_name[,cname]
Add initialization code for an external C module. See the
c_module
example.
-x
Byte swapped output (only used for cross compilation).
-flto
Use link time optimization. The compilation is slower but the
executable is smaller and faster. This option is automatically set
when the -fno-x
options are used.
-fno-[eval|string-normalize|regexp|json|proxy|map|typedarray|promise]
Disable selected language features to produce a smaller executable file.
qjscalc
applicationThe qjscalc
application is a superset of the qjsbn
command line interpreter implementing a Javascript calculator with
arbitrarily large integer and floating point numbers, fractions,
complex numbers, polynomials and matrices. The source code is in
qjscalc.js. More documentation and a web version are available at
http://numcalc.com.
Run make test
to run the few built-in tests included in the
QuickJS archive.
A test262 runner is included in the QuickJS archive.
For reference, the full test262 tests are provided in the archive qjs-tests-yyyy-mm-dd.tar.xz. You just need to untar it into the QuickJS source code directory.
Alternatively, the test262 tests can be installed with:
git clone https://github.com/tc39/test262.git test262 cd test262 git checkout 94b1e80ab3440413df916cd56d29c5a2fa2ac451 patch -p1 < ../tests/test262.patch cd ..
The patch adds the implementation specific harness
functions
and optimizes the inefficient RegExp character classes and Unicode
property escapes tests (the tests themselves are not modified, only a
slow string initialization function is optimized).
The tests can be run with
make test2
For more information, run ./run-test262
to see the options of
the test262 runner. The configuration files test262.conf
and
test262bn.conf
contain the options to run the various tests.
The ES2019 specification 2 is almost fully supported including the Annex B (legacy web compatibility) and the Unicode related features. The following features are not supported yet:
The JSON parser is currently more tolerant than the specification.
ECMA402 (Internationalization API) is not supported.
"use strip"
indicates that the debug information (including the source code of the functions) should not be retained to save memory. As "use strict"
, the directive can be global to a script or local to a function.
#!
is ignored.
The mathematical extensions are available in the qjsbn
version and are fully
backward compatible with standard Javascript. See jsbignum.pdf
for more information.
BigInt
(big integers) TC39 proposal is supported.
BigFloat
support: arbitrary large floating point numbers in base 2.
"use bigint"
enables the bigint mode where integers are BigInt
by default.
"use math"
enables the math mode where the division and power operators on integers produce fractions. Floating point literals are BigFloat
by default and integers are BigInt
by default.
ES6 modules are fully supported. The default name resolution is the following:
.
or ..
are relative
to the current module path.
.
or ..
are system
modules, such as std
or os
.
.so
are native modules using the
QuickJS C API.
The standard library is included by default in the command line
interpreter. It contains the two modules std
and os
and
a few global objects.
scriptArgs
Provides the command line arguments. The first argument is the script name.
print(...args)
Print the arguments separated by spaces and a trailing newline.
console.log(...args)
Same as print().
std
moduleThe std
module provides wrappers to the libc stdlib.h
and stdio.h and a few other utilities.
Available exports:
exit(n)
Exit the process.
evalScript(str)
Evaluate the string str
as a script (global eval).
loadScript(filename)
Evaluate the file filename
as a script (global eval).
Error(errno)
std.Error
constructor. Error instances contain the field
errno
(error code) and message
(result of
std.Error.strerror(errno)
).
The constructor contains the following fields:
EINVAL
EIO
EACCES
EEXIST
ENOSPC
ENOSYS
EBUSY
ENOENT
EPERM
EPIPE
Integer value of common errors (additional error codes may be defined).
strerror(errno)
Return a string that describes the error errno
.
open(filename, flags)
Open a file (wrapper to the libc fopen()
). Throws
std.Error
in case of I/O error.
tmpfile()
Open a temporary file. Throws std.Error
in case of I/O error.
puts(str)
Equivalent to std.out.puts(str)
.
printf(fmt, ...args)
Equivalent to std.out.printf(fmt, ...args)
sprintf(fmt, ...args)
Equivalent to the libc sprintf().
in
out
err
Wrappers to the libc file stdin
, stdout
, stderr
.
SEEK_SET
SEEK_CUR
SEEK_END
Constants for seek().
global
Reference to the global object.
gc()
Manually invoke the cycle removal algorithm. The cycle removal algorithm is automatically started when needed, so this function is useful in case of specific memory constraints or for testing.
getenv(name)
Return the value of the environment variable name
or
undefined
if it is not defined.
FILE prototype:
close()
Close the file.
puts(str)
Outputs the string with the UTF-8 encoding.
printf(fmt, ...args)
Formatted printf, same formats as the libc printf.
flush()
Flush the buffered file.
seek(offset, whence)
Seek to a give file position (whence is std.SEEK_*
). Throws a
std.Error
in case of I/O error.
tell()
Return the current file position.
eof()
Return true if end of file.
fileno()
Return the associated OS handle.
read(buffer, position, length)
Read length
bytes from the file to the ArrayBuffer buffer
at byte
position position
(wrapper to the libc fread
).
write(buffer, position, length)
Write length
bytes to the file from the ArrayBuffer buffer
at byte
position position
(wrapper to the libc fread
).
getline()
Return the next line from the file, assuming UTF-8 encoding, excluding the trailing line feed.
getByte()
Return the next byte from the file.
putByte(c)
Write one byte to the file.
os
moduleThe os
module provides Operating System specific functions:
The OS functions usually return 0 if OK or an OS specific negative error code.
Available exports:
open(filename, flags, mode = 0o666)
Open a file. Return a handle or < 0 if error.
O_RDONLY
O_WRONLY
O_RDWR
O_APPEND
O_CREAT
O_EXCL
O_TRUNC
POSIX open flags.
O_TEXT
(Windows specific). Open the file in text mode. The default is binary mode.
close(fd)
Close the file handle fd
.
seek(fd, offset, whence)
Seek in the file. Use std.SEEK_*
for whence
.
read(fd, buffer, offset, length)
Read length
bytes from the file handle fd
to the
ArrayBuffer buffer
at byte position offset
.
Return the number of read bytes or < 0 if error.
write(fd, buffer, offset, length)
Write length
bytes to the file handle fd
from the
ArrayBuffer buffer
at byte position offset
.
Return the number of written bytes or < 0 if error.
isatty(fd)
Return true
is fd
is a TTY (terminal) handle.
ttyGetWinSize(fd)
Return the TTY size as [width, height]
or null
if not available.
ttySetRaw(fd)
Set the TTY in raw mode.
remove(filename)
Remove a file. Return 0 if OK or < 0 if error.
rename(oldname, newname)
Rename a file. Return 0 if OK or < 0 if error.
setReadHandler(fd, func)
Add a read handler to the file handle fd
. func
is called
each time there is data pending for fd
. A single read handler
per file handle is supported. Use func = null
to remove the
hander.
setWriteHandler(fd, func)
Add a write handler to the file handle fd
. func
is
called each time data can be written to fd
. A single write
handler per file handle is supported. Use func = null
to remove
the hander.
signal(signal, func)
Call the function func
when the signal signal
happens. Only a single handler per signal number is supported. Use
null
to set the default handler or undefined
to ignore
the signal.
SIGINT
SIGABRT
SIGFPE
SIGILL
SIGSEGV
SIGTERM
POSIX signal numbers.
setTimeout(delay, func)
Call the function func
after delay
ms. Return a handle
to the timer.
clearTimer(handle)
Cancel a timer.
platform
Return a string representing the platform: "linux"
, "darwin"
,
"win32"
or "js"
.
The C API was designed to be simple and efficient. The C API is
defined in the header quickjs.h
.
JSRuntime
represents a Javascript runtime corresponding to an
object heap. Several runtimes can exist at the same time but they
cannot exchange objects. Inside a given runtime, no multi-threading is
supported.
JSContext
represents a Javascript context (or Realm). Each
JSContext has its own global objects and system objects. There can be
several JSContexts per JSRuntime and they can share objects, similary
to frames of the same origin sharing Javascript objects in a
web browser.
JSValue
represents a Javascript value which can be a primitive
type or an object. Reference counting is used, so it is important to
explicitely duplicate (JS_DupValue()
, increment the reference
count) or free (JS_FreeValue()
, decrement the reference count)
JSValues.
C functions can be created with
JS_NewCFunction()
. JS_SetPropertyFunctionList()
is a
shortcut to easily add functions, setters and getters properties to a
given object.
Unlike other embedded Javascript engines, there is no implicit stack,
so C functions get their parameters as normal C parameters. As a
general rule, C functions take constant JSValue
s as parameters
(so they don’t need to free them) and return a newly allocated (=live)
JSValue
.
Exceptions: most C functions can return a Javascript exception. It
must be explicitely tested and handled by the C code. The specific
JSValue
JS_EXCEPTION
indicates that an exception
occured. The actual exception object is stored in the
JSContext
and can be retrieved with JS_GetException()
.
Use JS_Eval()
to evaluate a script or module source.
If the script or module was compiled to bytecode with qjsc
,
JS_EvalBinary()
achieves the same result. The advantage is that
no compilation is needed so it is faster and smaller because the compiler
can be removed from the executable if no eval
is required.
Note: the bytecode format is linked to a given QuickJS
version. Moreover, no security check is done before its
execution. Hence the bytecode should not be loaded from untrusted
sources. That’s why there is no option to output the bytecode to a
binary file in qjsc
.
C opaque data can be attached to a Javascript object. The type of the
C opaque data is determined with the class ID (JSClassID
) of
the object. Hence the first step is to register a new class ID and JS
class (JS_NewClassID()
, JS_NewClass()
). Then you can
create objects of this class with JS_NewObjectClass()
and get or
set the C opaque point with
JS_GetOpaque()
/JS_SetOpaque()
.
When defining a new JS class, it is possible to declare a finalizer
which is called when the object is destroyed. A gc_mark
method
can be provided so that the cycle removal algorithm can find the other
objects referenced by this object. Other methods are available to
define exotic object behaviors.
The Class ID are globally allocated (i.e. for all runtimes). The
JSClass are allocated per JSRuntime
. JS_SetClassProto()
is used to define a prototype for a given class in a given
JSContext. JS_NewObjectClass()
sets this prototype in the
created object.
Examples are available in js_libc.c.
Native ES6 modules are supported and can be dynamically or statically linked. Look at the test_bjson and bjson.so examples. The standard library js_libc.c is also a good example of a native module.
Use JS_SetMemoryLimit()
to set a global memory allocation limit
to a given JSRuntime.
Custom memory allocation functions can be provided with
JS_NewRuntime2()
.
The maximum system stack size can be set with JS_SetMaxStackSize()
.
Use JS_SetInterruptHandler()
to set a callback which is
regularly called by the engine when it is executing code. This
callback can be used to implement an execution timeout.
It is used by the command line interpreter to implement a
Ctrl-C
handler.
The compiler generates bytecode directly with no intermediate representation such as a parse tree, hence it is very fast. Several optimizations passes are done over the generated bytecode.
A stack-based bytecode was chosen because it is simple and generates compact code.
For each function, the maximum stack size is computed at compile time so that no runtime stack overflow tests are needed.
A separate compressed line number table is maintained for the debug information.
Access to closure variables is optimized and is almost as fast as local variables.
Direct eval
in strict mode is optimized.
qjsc
compilerThe qjsc
compiler generates C sources from Javascript files. By
default the C sources are compiled with the system compiler
(gcc
or clang
).
The generated C source contains the bytecode of the compiled functions
or modules. If a full complete executable is needed, it also
contains a main()
function with the necessary C code to initialize the
Javascript engine and to load and execute the compiled functions and
modules.
Javascript code can be mixed with C modules.
In order to have smaller executables, specific Javascript features can
be disabled, in particular eval
or the regular expressions. The
code removal relies on the Link Time Optimization of the system
compiler.
qjsc
works by compiling scripts or modules and then serializing
them to a binary format. A subset of this format (without functions or
modules) can be used as binary JSON. The example test_bjson.js
shows how to use it.
Warning: the binary JSON format may change without notice, so it should not be used to store persistent data. The test_bjson.js example is only used to test the binary object format functions.
Strings are stored either as an 8 bit or a 16 bit array of characters. Hence random access to characters is always fast.
The C API provides functions to convert Javascript Strings to C UTF-8 encoded strings. The most common case where the Javascript string contains only ASCII characters involves no copying.
The object shapes (object prototype, property names and flags) are shared between objects to save memory.
Arrays with no holes (except at the end of the array) are optimized.
TypedArray accesses are optimized.
Object property names and some strings are stored as Atoms (unique strings) to save memory and allow fast comparison. Atoms are represented as a 32 bit integer. Half of the atom range is reserved for immediate integer literals from 0 to 2^{31}-1.
Numbers are represented either as 32-bit signed integers or 64-bit IEEE-754 floating point values. Most operations have fast paths for the 32-bit integer case.
Reference counting is used to free objects automatically and deterministically. A separate cycle removal pass is done when the allocated memory becomes too large. The cycle removal algorithm only uses the reference counts and the object content, so no explicit garbage collection roots need to be manipulated in the C code.
It is a Javascript value which can be a primitive type (such as Number, String, ...) or an Object. NaN boxing is used in the 32-bit version to store 64-bit floating point numbers. The representation is optimized so that 32-bit integers and reference counted values can be efficiently tested.
In 64-bit code, JSValue are 128-bit large and no NaN boxing is used. The rationale is that in 64-bit code memory usage is less critical.
In both cases (32 or 64 bits), JSValue exactly fits two CPU registers, so it can be efficiently returned by C functions.
The engine is optimized so that function calls are fast. The system stack holds the Javascript parameters and local variables.
A specific regular expression engine was developped. It is both small and efficient and supports all the ES2019 features including the Unicode properties. As the Javascript compiler, it directly generates bytecode without a parse tree.
Backtracking with an explicit stack is used so that there is no recursion on the system stack. Simple quantizers are specifically optimized to avoid recursions.
Infinite recursions coming from quantizers with empty terms are avoided.
The full regexp library weights about 15 KiB (x86 code), excluding the Unicode library.
A specific Unicode library was developped so that there is no dependency on an external large Unicode library such as ICU. All the Unicode tables are compressed while keeping a reasonnable access speed.
The library supports case conversion, Unicode normalization, Unicode script queries, Unicode general category queries and all Unicode binary properties.
The full Unicode library weights about 45 KiB (x86 code).
BigInt and BigFloat are implemented with the libbf
library4. It weights about 60
KiB (x86 code) and provides arbitrary precision IEEE 754 floating
point operations and transcendental functions with exact rounding.
QuickJS is released under the MIT license.
Unless otherwise specified, the QuickJS sources are copyright Fabrice Bellard and Charlie Gordon.
https://github.com/tc39/test262
https://tc39.github.io/ecma262/
We believe the current specification of tails calls is too complicated and presents limited practical interests.