// Package network provides core networking abstractions for libp2p. // // The network package provides the high-level Network interface for interacting // with other libp2p peers, which is the primary public API for initiating and // accepting connections to remote peers. package network import ( "context" "io" "time" "github.com/libp2p/go-libp2p/core/peer" "github.com/libp2p/go-libp2p/core/peerstore" ma "github.com/multiformats/go-multiaddr" ) // MessageSizeMax is a soft (recommended) maximum for network messages. // One can write more, as the interface is a stream. But it is useful // to bunch it up into multiple read/writes when the whole message is // a single, large serialized object. const MessageSizeMax = 1 << 22 // 4 MB // Direction represents which peer in a stream initiated a connection. type Direction int const ( // DirUnknown is the default direction. DirUnknown Direction = iota // DirInbound is for when the remote peer initiated a connection. DirInbound // DirOutbound is for when the local peer initiated a connection. DirOutbound ) const unrecognized = "(unrecognized)" func (d Direction) String() string { str := [...]string{"Unknown", "Inbound", "Outbound"} if d < 0 || int(d) >= len(str) { return unrecognized } return str[d] } // Connectedness signals the capacity for a connection with a given node. // It is used to signal to services and other peers whether a node is reachable. type Connectedness int const ( // NotConnected means no connection to peer, and no extra information (default) NotConnected Connectedness = iota // Connected means has an open, live connection to peer Connected // CanConnect means recently connected to peer, terminated gracefully CanConnect // CannotConnect means recently attempted connecting but failed to connect. // (should signal "made effort, failed") CannotConnect ) func (c Connectedness) String() string { str := [...]string{"NotConnected", "Connected", "CanConnect", "CannotConnect"} if c < 0 || int(c) >= len(str) { return unrecognized } return str[c] } // Reachability indicates how reachable a node is. type Reachability int const ( // ReachabilityUnknown indicates that the reachability status of the // node is unknown. ReachabilityUnknown Reachability = iota // ReachabilityPublic indicates that the node is reachable from the // public internet. ReachabilityPublic // ReachabilityPrivate indicates that the node is not reachable from the // public internet. // // NOTE: This node may _still_ be reachable via relays. ReachabilityPrivate ) func (r Reachability) String() string { str := [...]string{"Unknown", "Public", "Private"} if r < 0 || int(r) >= len(str) { return unrecognized } return str[r] } // ConnStats stores metadata pertaining to a given Conn. type ConnStats struct { Stats // NumStreams is the number of streams on the connection. NumStreams int } // Stats stores metadata pertaining to a given Stream / Conn. type Stats struct { // Direction specifies whether this is an inbound or an outbound connection. Direction Direction // Opened is the timestamp when this connection was opened. Opened time.Time // Transient indicates that this connection is transient and may be closed soon. Transient bool // Extra stores additional metadata about this connection. Extra map[interface{}]interface{} } // StreamHandler is the type of function used to listen for // streams opened by the remote side. type StreamHandler func(Stream) // Network is the interface used to connect to the outside world. // It dials and listens for connections. it uses a Swarm to pool // connections (see swarm pkg, and peerstream.Swarm). Connections // are encrypted with a TLS-like protocol. type Network interface { Dialer io.Closer // SetStreamHandler sets the handler for new streams opened by the // remote side. This operation is thread-safe. SetStreamHandler(StreamHandler) // NewStream returns a new stream to given peer p. // If there is no connection to p, attempts to create one. NewStream(context.Context, peer.ID) (Stream, error) // Listen tells the network to start listening on given multiaddrs. Listen(...ma.Multiaddr) error // ListenAddresses returns a list of addresses at which this network listens. ListenAddresses() []ma.Multiaddr // InterfaceListenAddresses returns a list of addresses at which this network // listens. It expands "any interface" addresses (/ip4/0.0.0.0, /ip6/::) to // use the known local interfaces. InterfaceListenAddresses() ([]ma.Multiaddr, error) // ResourceManager returns the ResourceManager associated with this network ResourceManager() ResourceManager } // Dialer represents a service that can dial out to peers // (this is usually just a Network, but other services may not need the whole // stack, and thus it becomes easier to mock) type Dialer interface { // Peerstore returns the internal peerstore // This is useful to tell the dialer about a new address for a peer. // Or use one of the public keys found out over the network. Peerstore() peerstore.Peerstore // LocalPeer returns the local peer associated with this network LocalPeer() peer.ID // DialPeer establishes a connection to a given peer DialPeer(context.Context, peer.ID) (Conn, error) // ClosePeer closes the connection to a given peer ClosePeer(peer.ID) error // Connectedness returns a state signaling connection capabilities Connectedness(peer.ID) Connectedness // Peers returns the peers connected Peers() []peer.ID // Conns returns the connections in this Network Conns() []Conn // ConnsToPeer returns the connections in this Network for given peer. ConnsToPeer(p peer.ID) []Conn // Notify/StopNotify register and unregister a notifiee for signals Notify(Notifiee) StopNotify(Notifiee) } // AddrDelay provides an address along with the delay after which the address // should be dialed type AddrDelay struct { Addr ma.Multiaddr Delay time.Duration } // DialRanker provides a schedule of dialing the provided addresses type DialRanker func([]ma.Multiaddr) []AddrDelay