[package] name = "quilkin-xds" version = "0.9.0" description = "Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more." homepage = "https://github.com/googleforgames/quilkin" repository = "https://github.com/googleforgames/quilkin" edition.workspace = true license.workspace = true [lib] test = true [dependencies] quilkin-proto.workspace = true arc-swap.workspace = true async-stream.workspace = true cached.workspace = true enum-map.workspace = true eyre.workspace = true futures.workspace = true once_cell.workspace = true prometheus.workspace = true rand.workspace = true prost.workspace = true prost-types.workspace = true serde.workspace = true serde_json.workspace = true schemars.workspace = true fixedstr.workspace = true parking_lot.workspace = true thiserror.workspace = true tokio-stream.workspace = true tokio.workspace = true tonic.workspace = true tracing-futures.workspace = true tracing.workspace = true tryhard.workspace = true uuid.workspace = true url.workspace = true