# Blender MTL File: 'None' # Material Count: 1 newmtl CubeMaterial Ns 96.078431 Ka 1.000000 1.000000 1.000000 # ambient color Kd 1.000000 0.000000 0.000000 # diffuse color Ks 0.500000 0.250000 0.125000 # specular color Ke 0.000000 1.000000 0.000000 # emissive color Ni 1.000000 # degree n basis function d 1.000000 # dissolve illum 2 # illum # texname end with CR LF map_Kd input.jpg