//===--- AlignOf.h - Portable calculation of type alignment -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the AlignedCharArray and AlignedCharArrayUnion classes. // //===----------------------------------------------------------------------===// #ifndef WPIUTIL_WPI_ALIGNOF_H #define WPIUTIL_WPI_ALIGNOF_H #include "wpi/Compiler.h" #include namespace wpi { /// \struct AlignedCharArray /// Helper for building an aligned character array type. /// /// This template is used to explicitly build up a collection of aligned /// character array types. We have to build these up using a macro and explicit /// specialization to cope with MSVC (at least till 2015) where only an /// integer literal can be used to specify an alignment constraint. Once built /// up here, we can then begin to indirect between these using normal C++ /// template parameters. // MSVC requires special handling here. #ifndef _MSC_VER template struct AlignedCharArray { alignas(Alignment) char buffer[Size]; }; #else // _MSC_VER /// Create a type with an aligned char buffer. template struct AlignedCharArray; // We provide special variations of this template for the most common // alignments because __declspec(align(...)) doesn't actually work when it is // a member of a by-value function argument in MSVC, even if the alignment // request is something reasonably like 8-byte or 16-byte. Note that we can't // even include the declspec with the union that forces the alignment because // MSVC warns on the existence of the declspec despite the union member forcing // proper alignment. template struct AlignedCharArray<1, Size> { union { char aligned; char buffer[Size]; }; }; template struct AlignedCharArray<2, Size> { union { short aligned; char buffer[Size]; }; }; template struct AlignedCharArray<4, Size> { union { int aligned; char buffer[Size]; }; }; template struct AlignedCharArray<8, Size> { union { double aligned; char buffer[Size]; }; }; // The rest of these are provided with a __declspec(align(...)) and we simply // can't pass them by-value as function arguments on MSVC. #define LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \ template \ struct AlignedCharArray { \ __declspec(align(x)) char buffer[Size]; \ }; LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16) LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32) LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64) LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128) #undef LLVM_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT #endif // _MSC_VER namespace detail { template class AlignerImpl { T1 t1; T2 t2; T3 t3; T4 t4; T5 t5; T6 t6; T7 t7; T8 t8; T9 t9; T10 t10; AlignerImpl() = delete; }; template union SizerImpl { char arr1[sizeof(T1)], arr2[sizeof(T2)], arr3[sizeof(T3)], arr4[sizeof(T4)], arr5[sizeof(T5)], arr6[sizeof(T6)], arr7[sizeof(T7)], arr8[sizeof(T8)], arr9[sizeof(T9)], arr10[sizeof(T10)]; }; } // end namespace detail /// This union template exposes a suitably aligned and sized character /// array member which can hold elements of any of up to ten types. /// /// These types may be arrays, structs, or any other types. The goal is to /// expose a char array buffer member which can be used as suitable storage for /// a placement new of any of these types. Support for more than ten types can /// be added at the cost of more boilerplate. template struct AlignedCharArrayUnion : wpi::AlignedCharArray< alignof(wpi::detail::AlignerImpl), sizeof(::wpi::detail::SizerImpl)> { }; } // end namespace wpi #endif // LLVM_SUPPORT_ALIGNOF_H